One thing we hear all the time in gaming circles has always puzzled me: “This game sucks, it is Pay-to-Win!”.
I just don’t get it.
I am probably not competitive enough, but the idea of “win” in an RPG is a completely alien concept to me. Especially in MMOs, it doesn’t make any sense.
In ARPGs, a little bit I guess: get higher up the ladder, reach higher corruption, or maybe get “better” (whatever that means) items?
Question 1 : What does “Pay-to-Win” mean for you in relation to Last Epoch?
Now, what could EHG possibly sell without being accused of the infamous Pay-to-Win? (Apart from the obvious cosmetics and non-combat pets)
Personally, I am all for selling quick-passes for levelling alts. $10, get level 50 and skip the campaign. $20, get level 80 and skip normal monos. $40, get insta level 100. Something like that.
It would be annoying in PoE where reaching max level is tricky, but in LE it is only a matter of time, so I see nothing wrong with selling it.
You would think that if you don’t want to play a game, you would just, you know, not play it. But no, as mind-boggling as it is, a lot of people are willing to pay to be allowed not to play a game.
Let them do it. (and use the money to make cool new areas for those of us who actually want to play).
What else could they sell?
Special stash tabs, like unique collections (I would totally buy this one)? Packs of random shards? XP potions limited in time?
Question 2 : What would you consider acceptable/unacceptable in a Last Epoch Store?
Thanks for joining the discussion, try not to bite each other.