Opinions on the future corruption?

I’m fine with the corruption mechanic, it’s the same as PoE2 correct? It’s just something interesting to do if you have lots of gear to mess with. Let’s see how it turns out when its released. It won’t make or break the game I’m sure.

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What are you talking about? :joy:
Literally the first one has a 2 LP Shattered Worlds. I mean… more top-end then that is kinda hard.

And we really cannot state ‘killing uber is the measurement’ since uber is - sadly - absolutely horrendous. Some builds can nigh never kill him and others just whistle while playing with him.

Let’s please stay in difficulty for acquisition rather then build shenanigans, because plainly spoken it doesn’t help when the diversity of progression for different builds is such a mess. We gotta take some place to start with to see if the mechanic itself is half-way decent or just ‘a waste of time’.

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But not Grasp of Blood Mage, Evolutions End, Silvafrond and Thicket, which are waaaay easier to farm for.

Btw this is about giving LP0 ease of getting corrupted affixes for builds. While DJSamhein is saying that why not LP1, which might be too much of an easy power creep for the dev’s liking. :Edited

If you want diversity only in mind. Sure just give everyone 2T7s.

@everliving

If what I think you’re saying is that an LP1 item with a corrupted “good” affix and a T7 slam is going to be more powerful than an LP2 item with two T7s which is madness.

The chances to corrupt your LP1 + T7, keep the rolls great AND get another T7 are going to be way lower than just finding an LP2 and chancing a 77 slam. There is no world in which I see the game heading down the path you just stated worry over.

Slam perfect base LP1 item - end result your T7 + base then corrupt, probably rerolled and maybe another T7 but you don’t get to pick, it could be absolutely worthless for that item = best case = no where near what you’re imagining.

Slam perfect base LP2 item - end result T7 + still perfect base + chance to hit your other T7 = best case = Original item, perfect base, double T7 slam.

No, I’m only saying that easily getting legendaries with T7 affix and T6/7 corrupt affix is going to cut the game’s difficulty significantly. If there is a comparison its 2T7 with a corrupted highly beneficial mod :Edit, vs 2T7 no corrupted.

Also they just revealed a new one Edit: +attributes but requires 7 corrupted item on chest.

That is why what I was asking is that only LP0 rolls should get advantage in getting corrupted T6/7 affix.

E.g.: Nihilis with T7 will have low a chance to get +1 to skills compared getting a plain Nihilis to get a +1 to skills or any other corrupted affix.

Grasp is harder to farm exalted for, that’s a T7 rare affix on that slot to consider. The person has likely a bazillion LP2 or even 3 sitting around but not a single base to slap stuff on.

Evolutions End is utterly shit to farm.

Silvafront I agree with you, that was just lazy, no ‘major’ Affixes available though at least.

Thicket probably also the same, no base available, we’re talking about the body armor here, which is notoriously hard to drop the right Affixes as the vast majority are rare Affixes again.

Which he’s absolutely right with his argument. You never use a LP0 for it, you Nemesis it which makes it at least LP1 equivalent and then corrupt. Even if it’s not slammed but solely a crap Affix from the Nemesis itself.

Yeah, one of the highly sought-after items with guarantee. We don’t even see legendaries which are actually decently crafted though, so why should we see those popping up on MG? They rate of people creating those is miniscule. Unlike PoE we don’t have a circulation of goods though, we have singular exchanges. Those items won’t get into the possession of many people as they’re simply not provided by the Community.

Which is a problem. We’re moving away from the corruption mechanic itself - which can be good, nothing said against that, just if it’ll have the significant impact comparably to other possible mechanics - and moving into the auxiliary topics on the side which affect it.

And that’s a interesting one. Argumentable, you got a good point.

the issue isnt really with it existing, its that the game is in a tumultuous state currently, new ownership, tons of questions, balance issues, boring end game for alot of players etc.

So getting an entire season that might last 6 months of just “hey we add vaal orbs have fun”

is not really a great thing. this being a seasonal mechanic is crazy.

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It’s not. The seasonal mechanic is the breach-like mechanic they’re adding. Corrupting is either a reward from that or just some side-mechanic they added.

Yes, but its not doing enough, especially considering people were not too pleased with the primordial uniques. like it was fun enough but I can see how people would be bored if every patch is “here is this slight side grade/random mechanic that barely does anything”

Hopefully balance is crazy mode and tons of new builds and uniques are showing up to keep the patch fresh.

We don’t actually know anything about how it’s going to be yet, so how can you say it’s not enough?

We don’t know if it’s just random encounters where you do the breach or if there will be some new realm you can venture into afterwards. We don’t know if there will be a mechanic-related boss to it. We don’t know if we’ll have ways to interact with the mechanic to alter it.

The latest breach change PoE did so that it now has a bunch of different encounters and a new map zone and new boss were quite well received and there was a bunch of stuff to do just with that.

So until we actually know more about what EHG will be adding with this (and so far we know next to nothing) I don’t think we can say if it’s enough or not.

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This entire game is chance, bro. Chance for LP to drop, chance to hit the slam, chance on craft to not use 81083FP for one roll. Guess what?!?! A chance to corrupt an item with a good affix!

You know what isn’t known? The chances of it being good or bad. You’re quietly (not so quietly) obsessed over something that is not going to throw the balance of the game off at all. Just relax and go with it mate, it’s not getting changed because one person “thinks” something might happen.

Lol just reminded me of last season with Harmony of The First and that Lizard guy and his horrible laugh going on about how insanely OP its going to be, everyone jumping on the band wagon saying it’s broken the game and to fix it ASAP. I can’t recall even seeing a build, late into the season 15 second killing Uber or running 389012398239 corruption. People freaking out before things happen, lol. Classic!

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To be fair, harmony of the first got nerfed before it went live.

So we never got to see if the item was going to be broken or not.

At the values it launched at(nerfed, not the teased values) its pretty weak.

It was confirmed that everything that is coming to S4 has more or less been teased. Or in other words “don’t expect a super-wow at this point”.

What we supposedly know: Omen Windows (breach) includes at least these rewards:

  • Item drops, might include exclusive uniques
  • Rune of Corruption
  • Timeglass Fragments
  • Corrupted Altars
  • Omen Idols

Timeglass Fragmants are a currency to buy Rune of Corruption, new Woven Echoes and adding Echo Chains through some convoluted mechanism. It was confirmed that Echo Chains are more of a QoL feature than anything else.

Corrupted Altars has to do with idols and the layouts / things to place in the layout that influences the idols.

I might (and hope I am) all wrong with this.

Post nerf it was still talked about by him in discord and many others just removing 10% high/low end the stats were still supposed to ruin the game. Point I was making was people over reacting at items / ideas before it’s live, especially this guy talking about over powered LP1 items ruining the whole game.