Since the patch there are a few things I’ve noticed that are consistently happening and its frustrating as hell.
Game just starts “lagging” and everything gets super choppy.
Teleport to town portal is laggy and game sometimes takes 60-90 seconds to load the teleport and you can run around and pick stuff up and attack minions and stuff while you wait for it to load, but items don’t drop right and then you randomly teleport in the middle of it.
I keep dying to lag when it randomly happens because I can’t teleport out immediately or the TP takes longer to teleport you out than you think it would.
Anyone else having issues with lag? Not necessarily just graphical, but like picking items up is laggy, teleporting is laggy, just feels like the server is getting overloaded or something the longer i play.
look at the 3 bars right side of your skills.for me its ping problem during prime time, it unplayable with 180+ ping. even 90 ping is too high for a arpg, hope they fix that before anything other. i will trade loading time for stable 50 ping.
Re your comment - without mansplaining anything here or understanding your experience with networking, ping time latency is a factor of multiple things, some of which EHG has no control over, like your distance to the region server you want to play on or if you are playing on WiFi with variable interferance vs a fixed line or if there is some network load during peak times between your ISP & the region server location (i.e. your neighbours are all watching 4k streaming over supper). For example, I am personally too far physically from a region server to play online and EHG simply cannot redefine the laws of physics to help me no matter what they do.
Obviously the beta servers & the games netcode arent the greatest right now, but thats expected for beta imho and they are working on it.
Don’t worry about it, slow monolith loading and lag isn’t a thing of the past. It’s been happening since online was added. Don’t know what to tell you more than, just wait until 1.0.
we havent that ping problem at MP Release. i take a break for last half year, and see the game is floodet by new player (i love that,its good for developer) . But , ur answer is close to the same what we get in the last 30 years when a Online game was lagging … and finally most player left and ping was fine or publisher add some server. I mean , i can trace it and send it. But i never feel it was helping at any point. Still beta we will see.
I was incurring massive lag yesterday and I play OFFLINE! I have noticed that the text chat is still available in offline mode, which I’ve always found odd if you’re “offline”.
I’ve a good computer and I’ve never experienced bad performance before due to my computer performance.
I have the same issue, and it’s not my internet because I don’t have choppiness when I play PoE or LoL or New World or Elden Ring or [insert online action game here].
LE has been this way ever since multiplayer released and I just KNEW it wouldn’t be fixed before 1.0. It blows my mind how slow they are to fix anything. The game is literally worse than it was 5 years ago, hands down.
I switched from offline to online and the input lag is pretty gross, my 32ms ping feels like 80-120, occassionally longer, which when you’re last second rebuking can get you killed. The input lag is bad enough that sometimes keys won’t even register if you click at the wrong rhythm. It’s pretty disappointing