New Enemies & Models | Coming to Last Epoch February 21st

Hello Travelers, and welcome to day two of the pre-patch blog posts!

In today’s post we’re having a look at some of the new and updated enemies coming to the world of Eterra on February 21st. These enemy updates also marks the point where we have officially completed changing all models in Last Epoch to fully custom created models.

This is largely a visual post showing off the new models our amazing enemy design team has put together. Get your eyes ready, and mind steeled for new horrors arriving in Eterra with the release of Last Epoch.

New Enemies

Void Prophet

The Void Prophet will replace the current Void Clerics. We’ve also reworked this enemy’s abilities to make them a bit more fair. There should be far fewer Travelers suddenly evaporating in the presence of Void Prophets without clear telegraphing.

Mildly Corrupted Cultist

A perfect example of “everything is relative”, the Mildly Corrupted Cultist is replacing many of the generic cultist enemies. This enemy gives a fair representation of the common result of what happens to a humanoid when coming into contact with the Void.

Corrupted Cultist

Of course, the prior begs the question of “relative to what?” The Corrupted Cultist is the result of the continued effects of the void on humanoid victims, and comes in to replace many of the ranged Cultist Enemies throughout the Ruined Timelines.

Bone Scavenger

One of the new Imperial Era enemies coming to Last Epoch, the Bone Scavenger displays some of the military might of the Immortal Empire with this ambushing pack creature.

Bone Sculptor

The Bone Sculptor is another Imperial enemy which you will find in the Immortal Empire’s Ranks. The Bone Sculptor is a necromancer, capable of creating hordes of zombies if left unattended; Though they aren’t afraid to get their own hands dirty as well.

Flame Paladin

Rahyeh’s forces are also seeing some bolstering in the coming war with the updated Flame Paladin. On top of a brand new look, the Flame Paladin will also be bringing new abilities to the field, helping them stand out from the standard rank and file.

Companions

The release of Last Epoch will also see updates to some player minion models. Today we’re going to have a look at three of the updates with the Primal Scorpion, Primal Sabertooth, and Primal Raptor! We know these companions well, so for these ones, we’ll let the updated models speak for themselves.

Primal Raptor

Primal Scorpion

Primal Sabertooth

New Armor Models

Alongside new enemy models, we’re also adding 17 new armor sets across all classes in 1.0. Rather than “Set Items”, Armor sets are base items which have a cohesive visual model between the armor pieces. These are all part of the base game as armor you will find while playing, not MTX (purchased microtransactions). Today we are showcasing 10 of these new Armor Sets.

(for the armor set videos we have disabled auto-play to reduce page load)

Sentinel Armor Sets

Rogue Armor Sets

Primalist Armor Sets

Acolyte Armor Sets

Mage Armor Sets

Closing

Thank you for joining us for day two of the pre-patch blog posts, taking a look at some of the new enemies and models coming February 21st. We hope you enjoy these visual improvements as much as we do, as the team continues to improve on our techniques and tools, continually pushing our visual standards ever further. Join us again tomorrow as we take a look at the long awaited Skill Tree for the Paladin’s Ability: Healing Hand!

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Why a lampshade for the Mage? :frowning:

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Hats off to the creative team!

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These are gorgeously horrid new skins!

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If you were foolish enough to look at the awesome majesty of the Mage without it, you would surely go blind.

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second primalist set looks very nice

you rang?

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we need patch notes pleaseee!!

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The visual fidelity on the enemy models is poggers. Hopefully we get some kind of transmog system in game to mix and match armor appearances like poe/wow/wolcen.

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Looks great

The videos and the images are not loading…

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It takes a while to load but everything looks dope.

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Wow huge upgrades in the visuals department! The primalist companions especially look awesome!

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This looks great! Good work!

These armor are pretty decent I like them keep it up team. The mage armor could use improvements though.

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Great Job Team!

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Everything looks great, awesome job! I especially love the enemy design but what’s with the mages, do you guys not like them or something?

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Impressive graphical step up ! :heart_eyes:

They all look great. Good work.

That sentinel armor is perfect for my Pala :3