Are you old enough to remember your Diablo 2 Bowazon spamming the screen with dozend of arrows in absurde speed?
I do - and i missed it … most games multishots dont have enough arrows, lack speed, even gave the poor thing a cooldown…
But now its back - screen full of arrows at absurde speed!
I never played anything that was only halfway this powerfull in LE … damage like a glass canon without being one. Slaugthering screens of monsters i cant even see …
it feels like POE now in terms of clearspeed and game speed.
I just cleared the level 90 timeline in an hour with ~20 echos done … at level 78~
Proof of Concept
216 - onshot Dot effect (lvl 88)
256 - oneshot ice projectile (i dont have the crit avoid blessing yet ) (lvl 91)
200+ is doable and fast - around 1,5 hours. Even at 250+ mobs die quite fast and you do not need much kiting! Its really okay in terms of clearspeed but of course things get “rippy” there…
- Run fast - we take all the movment speed
- Shot fast - we stack Attack speed
- Fill the screen with arrows … like MANY of them
- Dont be glasscanon, dead archers look so damn dead, we get 2k life, ~50% dodge, all res max, > 70% crit avoid (with gear i will most likley never fully have…)
Take the channelled Flurry node, take the multishot procc node including arrow storm (skip Accelerating Impact).
Take the rentless and adrenalin rush route and take everything there. We want the speed and we want to keep up adrenalin rush as much as possible at max stacks … and we cant really get more usefull things
Updated - thx @Daarknight
“Stand your ground” doesnt match the concept of speed and costs 2 relativly worthless points in % crit… no thx. I didnt find piercing a good investment either so i skipped it.
“Strong pull” Best node - we dont care for the attackspeed penality cause we dont activly use multi in most cases. Take the knockback as well.
Take Double shot + all nodes.
Take large quiver - we dont care for mana costs and the damage boost is huge cause of “damage per arrow of multi” affix/idols,
Take snipping 5/5 for the multis and fast arrows (i think faster arrows fly further - i find dead mobs 2 screens before me sometimes).
60% more damage against slowed monster = oh yeah baby, thx yes!
The last point is “Hang loose” the attacks speed is worthless but 5% chance to gain Hast for 4 seconds is huge QoL. You basicly have it up all the time … and 30% speed = 45% inc. damage… the 4 second haste is lot more usefull than the one seconds of passive to skip empty room.
Take multi to your bar!
If you need to run through empty space fire some multis to proc haste and ruuuuuuun faster
Mana Regain Skill + Buffs
We want speed, dont we?
Press the attack for frenzy 20% AS
Phys Res shred
You now spent like 9 points the rest is whatever you like.
I personaly took the Bloodthirst + Hunger nodes … the bleed chance is global and you hit a lot. Your bleeds dont do much but its free so why not.
Armor shred is a good thing too, but the few hits of puncture … and you allreday have tons of shred.
I tried cinder strike … better hitbox and you regain mana faster from shot 6+ with oil coating but thats all the skill does… if you prefer it use it (oil coating + attackspeed for shot 2+3 + blind). You miss 20% AS + Phys Res shred
YOU DO NOT GET 72% ele res for 5 passives with cinder strike (huge downside imho)
Rush for Momementum
Take Jade Quiver for Crit/Crit Multi - you get 4 Arrows per shift and You consume ONE per Flurry even if you fire 100 arrows … i hope all these 100 get the bonus of jade quiver but im honestly not sure - 60% crit multi is fine…
Rest is whatever you like basicly. The more damage for one arrow after shifting part of the tree is totaly worthless imho - doesnt work on channeled and ONE multi … come on i get dozeneds of these…
More starting area (better effect than the top node with faster speed … if you take both your smokebomb area gets SMALLER… bug?)
More Duration for the bomb
Shrouded in Darkness + behind nodes for tons of dodge and glancing blow
1+ Points in shadow hunter for the blind on bow attack
Rest is quite optional
Note: You dont need crit or base crit chance - you stack crit vulerability so fast you dont care for crit to reach 100%…
Dont sleep on sharpshooter + the armour shred node above it is great! You have 10 stacks all the time.
We abuse 5 points in elemental arrows but we dont use an ele skill
1 elemental arrow, 3 siege quiver, 1 fire and steel = 6 arrows we never use = 72% ele res all the time.
News: I freaking love arrow storm!
It feels great i dont give a sh… if its great on paper it is FUN!
For the rest of the points you can do some boring things like Dex/HP or Dex/Glancing or be silly and push damage (etheral arrows) or movmentspeed (pursuit)
It is a bit strange to run the slowest bow in the game in a speed build but the 4 arrows are simply too much % increased damage to not use it. You NEED slow on your quiver to procc the 50% multiplicator on multi!
Here is the gear i would like to have:
Edit: Inc Dodge Rating > Dex on Idol Prefix.
Note: you have 72% ele res from passives.
So max all res, lot of crit avoid, solide dodge, >2k life, bit armour - tanky fast boy.
Dont take any % increased damage … you get tons of this from sharpshoooter and damage per multi arrow. Amour base type is maybe too much to pass but thats it.
In a perfect gear this is 25% (gear) + 24% (4*6 idols) inc damage per arrow … we have 17 of them … 833% inc damage on multi + sharpshooter = 1083% inc damage … guess thats enough.
Crit multi / Phys Pen … because more dead and so on.
Armour shred on quiver is kind of redundant because you have it from sharshoter… but i dont see much usefull things there either (and i really found the quiver with 40% + t3 AS + t5 shred)
I really like CD on head to get my shift back faster…
And dont dare to bring less than 8% move speed on your rings to the party
My gear is what you see above basicly but t3 like on most items
Idols: % Multishot Damage per Arrow … as high as you can get … second affixe … i will let you know if i after i found 4*6% ones in 2 years …
Im just filling my spare time in home office here … the build is fine from level 1 to start naked - you dont really need to read this
Flurry is available from level 1
- rush for the multishot node … fill up the rest of points as you like - doesnt really matter.
Be warned: It will drain your mana first and getting it back will take some seconds without having sapping strikes - dont worry things get better with sapping strikes!
Get used to “channel 3 seconds” - “regain mana a bit” cycle. This build is not many buttons used but it is not “press one button all the time” either!
You can use cindershot for the first 30-50 levels - build it for damage / aoe
Switch to puncture whenever you like - you only need 4 skillpoints to get the most important part (20% AS procc)
Grab Multishot asap after mastery quest and rush for the extra arrows and heavy pull. Fill up the rest as you please (you will basicly slaughter everything in the story anyway)
Take Smokebomb last!
- Grab a bow and a quiver craft added physical and added fire damage on it (really do it change to better bow base types every now and then and craft double t3 on them - you need like 3 bows till level 64 i guess, Quiver you can take a 10% AS one craft it to double t3 and keep it till you start on endgame crafting - thats like ~30 cheap shards that makes your life a lot easier)
- Grab Vipertail for the slow its great from level 6-70+ (i love that thing for leveling on like every char for the dodge alone)
- at level 64 you can gamble your endgame weapon… (takes you 150-250k gold most likley)
- if you have enough of them - craft a t3+ multishot affix on your chest / head early … speeds up things
- you can ignore resistances till mono 70+ - the ele res you get free is enough
Passive wise its straight forward
Swif Assassin 8/8 first
Agility 5/5 next
Sapping Strikes 5/5
Switch to marksman you can fill up the rest after you got the multi extra arrows
Just build your way up!
Assasins Quiver - Crit Vulerability first
pick up the 5 points for 72% ele res at once - the first 4 dont do anything alone
Thiefs Quiver 5/10 or anything like that is enough before arena
Arrowstorm and etheral Arrows (More than 1 point) are level 80+ things
Run Shot Enjoy
Guess i can call it a guide now it even looks halfway okay now.
Created in 0.8b/c
0.8 d nerfed jade arrow by one third (we loose 25% crit multi) - thats not nice but nothing that really hurt - no nerf to the elemental arrow “use” so we can be happy
Added ultra Clickbait title