Hi,
Before 0.9c, latency for me was 35ms (green), now it’s 170ms (red) on EUW, but attack inputs no longer skip (e.g., if I cast Lightning Blast by spamming presses whilst moving, in 0.9b some of them would not register, but now they all do) and game feels less floaty in general.
The increased latency can be felt, but I feel that the tradeoff is worth it.
If you did some backend sorcery, then it’s on the right track
(If you didn’t, then I have no idea what is happening )