I am currently at level 94 as a Void Knight and I’ve tried at least 3 different builds. In general the class has mobility issues that are not compensated by survivability either.
I’ve unlocked empowered monoliths and currently i`m capped at resistance with all elements, I have 31% armor and 1500 hp.
Yesterday I played literally for like 4 hours to be able to unlock a Echo boss twice. Most of the time I kept losing echo progressions due to one shots. Lightmage’s meteors, Patriarch’s avalanches and other skills with ground markers are just simply too strong.
I understand I have to move and avoid damage, but the class itself doesn’t help, i have to be in close range to do damage (playing a melee build like warpath) and I can’t compensate the damage taken with leech cause you can’t heal from one shots.
Losing 4 echo progressions because you got distracted for one second and couldn’t recover is way too punishing. And i
m not talking about 30+ scaled echoes, im talking about 10-14 echoes.
Also some tilesets have extremely easy mobs spawned that you just run over them, while others have a bunch of rares and high hp ones on top of each other with one shot mechanics, what makes the game feel like a survival game rather than a ARPG.
I am really enjoying Last Epoch but it feels really frustrating when you take a long time to build echo progression and you lose all of it by one miss step.