I can see that clicking on the names of the shards
Do you really read through all the affix shards on the ground?
I see no purpose in reading shards names, because there absolutely not need to choose whether to pick up a shard or not. And as soon as you click on an affix, it vacuums every other affix in range.
You have infinite shard space so you just can pick up every shard that drops. You can instantly send to stash so inventory space also isn’t a problem.
If you’re looking for a specific shard, like a +skill shard, that you wanna use as soon as it drops, you could just occasionally check your stash by pressing “F” after every mono run.
For me theres absolutely no need in
- reading affix shards names or even
- filter affix shards
- having them in my inventory
I don’t see this as an issue. I saw this argument before. But I guess (without any dev experience) as long as you can have immediate access to all your shards when crafting, you would also be able to just choose shards in a crafting mats dropdown menu while trading directly with a player or using the bazar. There’s no need to have single - non stackable- shards in your inventory for trading.
I’m one if the fraction that doesn’t want to have automated pickup on walk over. But I get that clicking on the small name box can be tedious, too.
So in advance for all controller users, why not make a pickup button? It would pick up every crafting mat in range. You would not need to click on the item. But you still would have to press the button so picking up would still have weight.
This could also be accompanied with a pickup items button, that picks up every item in range (after the lootfilter is applied of course).
With a very strict filter this could make the item pickup really easy. Downside would be the strict filter that may filter too much.
Pickup with mouse would be still possible for everybody that prefers clicking precisely.