(I’m only coming here because this is the only place I can hope for a developer answer or to find sensible people)
As many of the players, I’m too coming from other ARPG’s like Diablo 2,3,4, PoE or many others. All these games have the same problem in trading items:
RMT, Botting and Third Party sites.
This is a plague that has infested gaming since D2JSP and other sites like it. RMT and Third Parties are ruining economy for the average player and basically for the 99% of every game’s palyerbase by hyperinflating prices and making in game currency making obsolete and useless and makes people relying only on RNG in order to trade instead of stable farming and stable income with chances of extra profit, which would be the best, most optimal gameplay experience for every kind of player… Be casual, hardcore trader, a dad gamer, streamers or IT workers being AFK in home-office, while grinding their game.
Well, this vision is understandably dead and not possible with an open trading system, which I still think should be kept, because some players just like it more and prefer to play this way. I don’t mind that, I want people to find their preferred style.
But sine this is the world we live in, we have to accept that RMT and other kind of cheating exists that makes open markets worse for the overwhelming majority of the players.
This is where Circle of Fortune is just genious on my oppinion. Nobody in the century came up with a system that seperates open trading from increased “magic find”. It’s such a simple yet elegant solution, my brain aches thinking why nobody else could come up with this idea.
I can trade with friends, while having increased solo gearing aswell. It’s my deream come true with Solo Self Found players combined! Everybody wins, except…
CoF seems to hurt progression compared to MG players zooming to end game and beyond. CoF just does not have the tool to compete with targeting items in MG. There is no stronger tool than literally being able to chose the exact items you want. Even with inflation MG is just so much superior, anyone who experienced MG will suffer in the CoF progression because of it’s pacing. It also hurts players like me who just wants to avoid this whole situation of funding other people’s actual livelíhood and cheaters, or just prefers palying the whole game in order to progress rather than spamming a dungeon for a lucky LP drop to sell over and over.
The current problem, IMO, with CoF is the too many layers of RNG:
- Item needs to drop
- Item needs LP
- Need good exalted
- Need to slam right stats
MG does elliminate the first 2 factors at will, thus making the progression exponencially (potentionally even more) faster and easier, thus making me feel punished for not wanting to participate in said things. Like… it really feels bad right now.
Coming up with the best solutions will not be easy, but I’m hoping for HARD BUFFS for CoF. This game has the potential to bring in everyone who thinks like me or who plays SSF. Even Traders could not complain about CoF buffs, since it does not effect them the other way around.
I know EHG intends to make MG and CoF balanced in pace, and I just want to highlight how important this really is for some players.
D2 (and many other game’s) trading has always been controversial and people either learned to accept and abuse it or hate it for a good reason and this.
This system made me excited for the game. This is the reason I hopped in and staying for the item and skill systems.
I want to see double, quadruple buffs to Circle of Fortune. I need better target farming. I need it.
I hope I can reach developers here, because reddit and it’s users will bring down anyone with such ideas and preferences.
I’m very hopeful for this game and I’ll paly it as long as I see the passion and this direction.
Much love!