Melee Primalist Builds

When looking through the list of possible and viable Primalist builds you end up noticing there’s literally no descent melee Primalist builds viable for endgame and uberlate game.
GS/Swipe/TS can barely compete with the ones available for other classes.

I’d be great if we could finally build Uber-killing melee Primalists one day

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My first question would be, what list are you looking at?
My second question, what “endgame” or “uberlate” number are you looking for? Builds usually end around 1000c, but that doesn’t mean you cannot push them further.
Third, how does GS/Swipe/TS even work together :smiley: Or did you mean them as three separate builds that can “barely compete”?

I’d say there absolutely are decent melee Primalist builds.

  • Starting off with Beastmaster, builds that make use of minions are popular in the current meta, but lots of them are in fact a melee build, as in, they incorporate actively using melee skills to greatly boost overall damage. A very recent example is this Aaron build:
  • If you prefer to deal the damage yourself, this Swarmblade Form Druid uses Damage over Time effects (different Poisons and Frostbite), both applied in melee range.
  • Shaman melee builds are rare. It’s the least played class apparently, but Shaman builds are mostly caster or minion builds. Or reflect builds, if we talk about current meta :smiley:
    Anyway, the one build that kept popping up is the Frostquake Shaman, which got nerfed heavily when EQ got nerfed in 1.2 after people started doing this.

Sadly I haven’t seen any updated video since the nerf, so you’ll have to theorycraft that one yourself (or maybe start a topic here and theorycraft with others? :wink: )
And here’s a very outdated guide that might give you some pointers: https://www.lastepochtools.com/build-guides/frostquake-shaman-cold-damage-eq-regeneration

As for killing ubers, the meta is BM Bear EQ right now. So I’m gonna show other builds:

For fun - instakill of Ubby by a melee Primalist: https://www.youtube.com/watch?v=a3ET05TBJPQ

You posted some great builds. Part of my problem with posting “Uber” kills with certain builds though, is the posting of builds that you can kill Uber with that use Uniques that you can only get from killing him in the first place.

I haven’t looked at all of the builds you posted as the YouTube links don’t provide a link to the build, but that last one uses Shattered Worlds which you can only get from Uber.

While that’s fair, I dont think the presence of Shattered Worlds invalidates the fact that it can kill Uberroth. The build wasn’t taking so much damage that 5-10% less damage taken would have made a difference, haste, immunity to slow & a more effective frenzy are nice but they’re not going to change a build that can’t kill Uberroth into one that can. Likewise the +1 all skills.

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That’s indeed just your problem. A very silly one, as Llama already explained to you.

The Storm Crow build doesn’t use Shattered Worlds.
The Swarmblade does. It’s an exact copy of the “Aspirational” planner from a maxroll guide. The maxroll guide includes an “Endgame” planner (which is displayed by default), which does not have Shattered Worlds.

Just killing Uber would be enough.
Neither Swipe nor GS no TS are capable of doing so sage

Yes, I meant them saparate as a base for 3 different builds where these 3 are the main source of damage

Your examples aren’t exactly what I meant. They are “melee” not by nature but because the support their pets by using melee skills.

The only viable examples are Swarmblade. But it’s only a single (or two) build out of 3 subclasses, which make me sad panda in the end.

One just can’t make swipe/GS melee/TS melee to compete in terms of damage/survivability against other classes.

To be fair, this isn’t so much a primalist issue as it is a melee issue in general. Last season you had Erasing Strike that could kill Uby through some OP mechanics, which have since been nerfed, but otherwise there are very few pure melee skills that can kill Uby.

This is mostly because the main survivability of melee builds is leech and if you have to stop attacking to evade some mechanic, then you’re not leeching anymore and are vulnerable until you can close in once again.
Ranged/minion, on the other hand, can usually sidestep stuff while mostly maintaining the DPS.

This is an issue in most games of the genre (even RPGs in general) and one that isn’t really easy to overcome, since it comes mostly from the fact that any melee build needs to always be in close quarters to both deal damage and survive. Any time not in close quarters is a time where you’re vulnerable and not dealing damage.
Whereas ranged/minion builds don’t have this limitation, since they can deal damage both in close quarters and ranged distance.

PoE “solved” this by making melee skills have a huge AoE that can offscreen things. But outside of that (which you can argue isn’t melee anymore), this has always been an issue of pure melee.

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Probs you are right. Yet there is a descent amount of melee sentinels (with all sorts of options, pure rive, riposte, smite on hit, etc), liches (with new flay, good ol harvest). Dang, even melee sorc is still a goodie.

While primalist (which is my favorite class) lack a heavy hitter or two (well, I managed to build one, but I’m 99% sure it wont have success at uber).

Biggest thing is - melee primalist lacks both dmg and survivability (via some juicy procs, e.g. or skill combos). The best what come into my mind is EQ aftershocks proccing on melee hit, it hit hard some time ago (but to the point I thought it’s too overpowered to be fun as I adore build progression when every step you take and every gear you acquire make you feel stronger but not OP, like every step counts and benefits. Not like EQ bear, where you just smash your head against the keyboard and still kill normal abby without any gear at all)

A ‘melee skill’ that can offscreen enemies is a ranged skill with the melee tag.

A spell that can only hit enemies right next to you is a melee skill with the spell tag.

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Except I just gave you TS and Swipe build that did it.

They are melee by nature. The existence of a minion does not change the fact that you’re standing in close range and using a skill with melee tag.

If you want something that strictly uses zero minions, builds like that also exist, you just didn’t specify what you want, so that’s on you.

Sadly, your source is that you just made it up, so stating this doesn’t really mean anything :clown_face:

Smite on hit would be a spell build.

Primalist has these melee skills:
Gathering Storm, Fury Leap, Swipe, Tempest Strike, Upheaval, Serpent Strike, Earthquake, Swarmblade Form, Werebear Form. Total of 9.

Sentinel has these melee skills:
Vengneance, Warpath, Lunge, Rive, Shield Bash, Void Cleave, Shield Rush, Multistrike, Volatile Reversal, Erasing Strike, Smelter’s Wrath, Forge Strike, Healing Hands, Judgement. Total of 14.

The reason you see lots of Sentinels with variety of melee options is because two Sentinel masteries were reworked and buffed last season, and they have more melee options to begin with.

That’s a bad joke, right?
I guess a class that can instakill Uber isn’t good enough these days…

Same for survivability. You get more than twice as much DR% than a Sentinel can get, you get Endurance in every Mastery tree.

It still hits hard, even after the nerf. But you should still use a minion. Frenzy Totem or Wolf or both.

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Once again, I’m rooting for build when you are the main dmg dealer, not pets or their skills.

You gave “swipe” where swipe just triggers sabertooth to oblitirate everything.
And a TS where TS is a supporting skill for crows.

Ok, let me rephrase myself - I think Primalist is lacking autoattacking melee builds. So that it won’t confuse you anymore.

Anyway, that’s a feedback and suggestions section and I’m adding my 2 cents.

Not a joke. I was specifically referring to theoretical melee autoattacking builds, not EQ bears or smth.
I’d be happy if you could give a descent one able to fight uber (or at least have descent damage to fight it)

No, the Swipe doesn’t trigger anything.

Go actually watch the build video.

Yet it’s a autoattacking proc build viable for late game.

Best I can think of for Primalist is EQ procs. I tried avalanche-on-hit build last seasons but they were “meh”. This season they were heavily downgraded due to Idol changes (with limit per second).

I’ve watched it when Aaron posted it and rewatched it again. It’s still a build where swipe just supports your sabertooth. The sabertooth deals those millions. All the swipe does - keeps those juicy panther stacks up

Dude, this forum section is not for picking on ppl, it’s for some resourceful discussions. Yet all you do - is trying to argue with me, calling pet builds - viable builds to be called melee primalist ones.

I’ve already narrowed down my rant to AUTOATTACK-based ones which I find lacking for Primalist.

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No, it’s not. It’s a legitimate issue that if an individual can’t kill Uber, then posting a build that requires a Unique that only Uber drops to kill Uber, isn’t a me problem and isn’t a silly one. Llama also didn’t “point out” that it was. His input was fair and I acknowledge that, but my comment wasn’t about ALL of the builds you linked to, nor was it about your linking them here (although that is spreading them). It was about ppl posting “Uber killer builds” that require the Uniques that only he drops.

I have actually been keeping this thread on my radar to check a couple of the builds that you linked.

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Right back at you.

I gave you builds and useful info, and somehow that means I’m arguing with you?

Look at this from my point of view. You started a topic making an outlandish claim:

“there’s no decent melee Primalist build for endgame”

and later you added more claims, such as:

“Neither Swipe, nor GS nor TS are capable of killing Uber”

yet you have no basis or experience to make such statements. You’re making up random shit.

When I gave you builds that fit what you want, you made weird excuses.

Your examples aren’t exactly what I meant.

WTF? They literally are.

Your examples aren’t exactly what I meant.
I wanted a build that deals damage with an autoattack.

Okay! So no Sabertooth main damage dealer. But I still gave you two autoattack builds, the Frostquake Shaman and the Swarmblade Druid.

And builds that I linked are not the only builds that exist.

I’d be happy if you could give a descent one able to fight uber (or at least have descent damage to fight it)

Then don’t post feedback saying that melee Primalist can’t kill Uber. :roll_eyes:

First you use Google to check for what you want. There are various melee builds from old patches. And if you can’t find what you want, or can’t update an old build guide for current patch, ask the players in the Primalist forum section for help - help with an autoattack melee Build.
In fact, we recently theorycrafted a GS/TS build that also fits what you want.

daddy, chill

no they aren’t :stuck_out_tongue:

Why shouldn’t I? Dude, really, melee builds when melee is just a support skill for pets are a really debatable question.