Massive framerate drops with Beasmaster Wolf Bleed Build in Monolith

Performance is generally okay, but yesterday I faced some pretty serious framerate drops on stream, something I hadn’t really experienced in a long time.

Player.log (1.2 MB)

watch at 3h 52m and onwards, for maybe 8 minutes. Multiple heavy drops for some reason. Log file attached as well.

It seemed to be worst when you had larger packs, could it be the number of calculations from all of your wolves inflicting bleed on larger packs (I have a similar issue with my Shield Throw Future Strike build, larger packs completely tank the fps due to the number of procs of future strikes)?

i’m not sure honestly, but this was pretty bad :slight_smile:

Yeah, it’s pretty harsh when you’re surrounded by mobs (with a few capable of doing significant damage) & the fps is in the low single digits…

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