After playing 30 mins i’m getting 50 fps in maps.
When i restart the game i’m getting 100-120 fps in maps.
So i always need to restart every 30-40 mins which is bad.
RTX 2070s
Ryzen 3600x
FYI
When i restart the game i’m getting 100-120 fps in maps.
So i always need to restart every 30-40 mins which is bad.
RTX 2070s
Ryzen 3600x
FYI
Hey,
Any chance you can provide more details on your system info and game logs/ini files?
A quick question in the meanwhile: Are you running LE at high resolution with high settings without in-game frame limiting?
LE has plenty of performance issues if you push the settings - even if you have a system capable of it… People with 3090s have found the game more stable on Medium settings using frame rate limiting and its quite possible that you are experiencing the side effects of these issues.
Obviously the files you can provide will help.
Thanks for the reply !
Screenshot by Lightshot This is my settings. I went all the way down to minimum possible settings avaible for reducing the fps problem.
DxDiag.txt (111.3 KB) and this is my dxdiag.
Hi,
Cannot really see all your settings from that screenshot - the le_graphicsmanager.ini file has everything… I.e. your resolution, frame limiting etc.
As I already mentioned, LE has performance problems and even high end systems must make some concessions to play stably. Yes, even those with better specs than yours. Things like frame drops, crashes, freezes and other graphical anomolies happen if you try to push LE to run at what your hardware “should” be capable.
For example, I am using a i5-7500/1060/16gb/NVME system and I get roughly 40-60fps most of the time, with fps dropping to around 20fps in very busy moments. I run at 1080p, 60fps rate limited (not vsync) and every setting to very low or disabled… I find that anything else either makes the fps too low or affects stability.
People with 30 series cards and high end CPUs have found for example that setting everything to Medium graphic settings is the highest they can go without experiencing instability after playing for a while…
If you are up to it, you can run the following process to establish a stable, acceptable fps combination of settings for your setup.
Temporarily set your config to 1080p, 60fps frame limited, every setting to very low or disabled. Test for stability.
If its stable then increase the resolution - nothing else - to the level you want to play at.
If its still stable, then increase the fps rate limit - obviously up to your monitors capability or less if you find that acceptable. Do not remove the limit - LE is much stabler with a limit in place.
If its still stable, then increase the in-game graphic settings one step at a time testing as you go… I would NOT recommend going above medium. Obviously this is directly related to your resolution and fps limits but as I said before, even people on 30 series GPUs have found that anything higher than Medium is not worth it at 1440p+ resolutions… Depending on your resolution, you may have to leave more than a few settings off or on low.
Things like antialising and textures etc can also be toggled to see - some find this either improves stability or fps but its very system specific.
Until the devs get around to fixing the performance & stability issues, this is the “best” that we as players can do for now…
Good luck.
Thanks a lot for the reply buddy ! <3
Yeah… I’m sitting on 5900x and RTX 3070 with 64GB of DDR4-3600 RAM and 2TB EVO 980 PRO nvme Gen4 drive. I start at 200FPS (I have a 240Hz monitor) with 99% of GPU usage but then, 20-30 minutes into the game, once all my 17 minions are deployed and I get into massive fight my FPS would drop down to 30-50 and GPU usage would fall down to 50-60%.
So yeah, game is quite unoptimized at this point. Not a big deal - I realize it’s still under development and, quite frankly, I have been enjoying this game very much so far. Hope devs will optimize the game to a stable point.
This topic was automatically closed 3 days after the last reply. New replies are no longer allowed.