I made a melee focused only lich.
He wasnt bad but Reap was just underwhelming as a dps tool.
I used transplant for utility and movement since we dont have much choice of skills when you wanna stay melee only.
The node where you get 4% more dmg for each missing health on reap is kinda bad since harvest is still better dmg wise and doesnt have a cooldown.
My idea would be a node where reap gets converted into a bigger aoe cooldown scythe move with more focus on dmg instead of a movement skill
I strongly agree that reap as a damage skill is completely not viable.
Even though it is a movement skill baseline and it should not deal insane amounts of damage, it definitely needs a damage buff.
Aside from that your suggestion where you could transform this skill into a damage only ability sounds very cool.
I imagine a big scythe double spin or something like that.
Did you miss a ânotâ from there? Movement skills donât generally do lots of damage. Though I do like the idea of using Bhuldarâs Wrath with Reap/Transplant.
Reap also provides oneshot protection so itâs not purely a movement skill. That would also make it very powerful if its damage was more scalable so perhaps thatâs why it is how it is?
Iâm on the opposite, Iâd rather see Reap become a movement and escape ability, even if it means losing damage. Itâ visually hyper cool, but I really see it as a movement skill