Major Multiplayer Monolith Progress Issue

Hi,

it seems like your progression is bugged out in Monoliths when playing in multiplayer. I’ve played probably a few hundred echos with a friend now and we just now noticed he is not geting any progression to his corruption since I always opened the Echo.

I highly doubt this was an intentional decision - otherwise you would surely have included a warning when playing in multiplayer, no?

But not only that! We did some testing - we both completed 800 stability on our own and then he opened the boss fight where I joined. I started out with 1 Gaze before the fight and ended up with 1 after it. So I didn’t gain anything for all the stability I “spent”.

What’s the point of a multiplayer version if it actively disincentivizes players from playing together?

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Yep, also getting bugs from this other post End-game is not playable in multiplayer

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