Major FPS drops - tried every guide

Ever since the game bacame live I have been experiencing major fps drops.
It is not possible to play without getting upset that your game slows down to 2-3 FPS every 10 seconds.

I have tried every possible guide I could find about these fps drops…
Memory leaks, reinstalling Win11, updating drivers, installing older drivers… everything.

I am using a Laptop ASUS Zephyrus M16:
i9 14gen
32 gb ram
3080 ti

I need help, I paid for a product that should work on specs like the ones above, but can not use it…

3 Likes

Performance has definitely taken a hit since 1.0, they optimized some spells after 1.0 but every patch after that seems to make performance worse. 144 to 40 is not good. Shame, was playable before 1.1

Have same issue.

Clip from few min ago. FPS drops under 40
Thats on 5900x, 2080Ti, 32Gb ram at 1080p and not at ultra settings.
DxDiag.txt (128.3 KB)

I am also having the same issue.

I have tried all the setting presets (even very low) and there is a difference in my “normal” fps which is 80-100 (100hz refresh rate) depending on the games presets with vsync+gsync on … However i cant make it through more than a few packs of monsters before the system fps crash, … to clarify … the game almost feels like it freezes for 1 second then back to normal , but this happens constantly … multiple times per minute.

I have tried all combinations of gsync on/off … vsyc on/off. The game gets more fps with gsync/vsync off … but the fps stuttering are just as bad regardless. I have also run the game with my 4k monitor and the 1080 laptop screen , it makes no difference.

This is NOT packet loss or a connection issue. I’ve used my fiber at home as well as an enterprise connection at work. I have also tried wired and wireless connections. CPU/GPU/RAM … none are maxed out to where they would cause an issue.

The game is playable though, whatever is going on with the visuals it is not affecting actions in game , at least not with my cold sorc. The visual fps stuttering just makes the gameplay unenjoyable and not playable for extended periods of time.

MSI GT63 Titan 8SG laptop
GTX1080 , i7-8750 , 16gb ram, latest nvidia drivers, GSync, 3440 x 1440
(windows 11 , AV off during gameplay, Last Epoch process CPU priority: high)

Same for me and i am playing same build forge guard minions. Maybe there could be problem.
Did you try different class? I will play spellblade after forge guard and i’ll see.

So far I only played a bit as FG, so maybe will try Sorc to see if this will be better.

Same Problem fps drops in monolyths, it ruins the fun normal i have 120fps easy, sometimes it drops to 5-10 fps its horrorible.
cpu = 5900x
gpu = 3090
32gb ram
high settings
never had this problem but since 1.1 its not fun
i play glacier sorc

The issue of poor optimization has been ongoing for a long time. To this day, nothing has been done about it, and I’ve lost hope that this game will ever become playable. After the horrific FPS drops in version 1.0 (RTX 3080), I decided to give the game another chance in the 1.1 cycle and launched it on my laptop with an RTX 3060. On medium settings and FHD resolution, the game can’t even maintain 60FPS, which is a terrible result. Unfortunately, playing at 40FPS is not satisfying for me, so I just stopped playing. I also see no point in playing on ultra-low settings, as that’s not what it’s all about. I should add that I don’t have performance issues with other games on either computer, and for example, D4 runs ultra smoothly. It’s a pity, Last Epoch is a good title, but unfortunately, making this game on Unity without DLSS support was a disastrous mistake.

Bump for visibility. I am having the same issue. CRAZY fps drops in monos - like I have literally seen it drop to sub 20 fps. Seems to get worse the higher I push too. 500+ now and some maps are almost unplayable. I have tried lowering settings and nothing seems to help. For the record - this is the only game that runs poorly for me.

My specs:
7800x3D air cooled - never going above 70c
EVGA 3080 FTW3
MSI Mag B650 Tomahawk
32g 6000 DDR5
850w Gold PSU

Echoes on daily basis…
Not sure why recording stopped after changing settings but i can run up to 205 fps.
Have it set to 60 to decrease some of the lagg but doesn’t really matter.

I have ~850hrs in LE (mostly from 1.0) but am also going to have to call it quits until something gets done about the optimization. I had some minor performance issues in 1.0 but nothing like 1.1. Like others have said, some maps are unplayable due to the FPS drops. Hopefully this gets resolved before the next major release :crossed_fingers:

Specs:

  • Razer Blade (2023)
  • 13th Gen i7 (i7-13800H), overclocked @ 5.2 GHz
  • RTX 4070
  • 16GB DDR5

They are in the middle of engine upgrade and after they finish it DLSS
will be in settings too

Thanks for the info. However, I think it would be good if the developers provided such information in a roadmap. I believe that DLSS is the last hope for improving the optimization of this game.

I’m having the same issues. In beta the game ran way, waaay better (I used to get regular 60-120 FPS regularly). The FPS drops are getting worse. After patch 1.1, I can drop down into the 5-20 FPS range, if there’s a more than 10 enemies on screen at once. When the FPS dips that low, it causes stuttering and my character makes repeated small teleports back to where he was a second before, making movement and dodging extremely difficult in higher corruption monos. Also, the FPS issue gets worse as the game session lengthens, which requires a game/system restart to fix.

My current character build might be contributing to the FPS problem (a cold spec totem shaman, with storm totem, thorn totem, warcry totem, avalanche, and upheaval). However, I played a very similar build in beta, and I never had these FPS issues back then.

System specs:
Windows 10
AMD FX-8350 (8 core Processor, overclocked to 4.3 GHz)
16.0 GB Ram (DDR3)
NVIDIA GeForce RTX 2070 (8GB visual Ram)

Same issue here. RUning on max settings at 75 FPS, game is using not even 20% of my computer, and on some maps with my Necro Chaotic bolts I drop to 8 FPS at worst and 24 at best for between 4-10s.
Never had such drop in the EA and with my Druid on 1.0.

System specs:
Windows 11
Nvidia 4070 Super on PCIE 4.0
AMD Ryzen 7 7700X OC to 5Ghz
32Gb Ram (DDR5)

Unfortunately I’ll stop playing this game until they fix this issue.

I’ve been experiencing frame drops and micro stuttering since 1.0 but 1.1 made it significantly worse.
In the monolith maps like Ritual Lake, Serpentine Desert and certain arenas, player and mob spell animations (anything green\necrotic is the worst) can cause massive frame drops.

My FPS regularly dip from vsynced 60 into the 20s especially when running the Ritual Lake map.
Clicking beacons or gates sometimes freezes the game for ~2sec.

CPU usage is around 15%-20% and GPU usage 25-30% tops with everything on Ultra. Changing graphics settings to Very Low does not make any difference in performance.

My System:
Intel Core i9-14900k (253W power limits, 1400mV VID limt, 57x Pcore, 44x Ecore)
Gigabyte Z790 UD (bios version: F12d)
128GB DDR5-4000 also tested with 64GB DDR5-5600
ASUS DUAL RTX 4070 Super EVO OC 12GB

Game is installed on a Samsung 990-Pro 2TB M2

1 Like

My FPS drop is so bad anymore i cant even play.

Do developers planning to solve the issue on constant FPS drops? Prior to 1,1 I had no issues and enjoyed playing. here i came back on cycle reset and every odd moment FPS drops to 10-20 in some instances the screen freezes.

My system
AMD Ryzen 7 3700x-8
Ram 32GB
GPU: RTX 4060Ti 16GB

Very bad performance. I stopped playing month after the game was released for too much bugs and performance issue. Now the fps drops are way worse, most of the time the frames are around 50-65fps, but i am playing on 120hz monitor and it’s awful with these micro stutterings… Also if i change the graphics settings from ultra to low, doesn’t change anything! My system: cpu 5600x, gpu rtx 3070, ram 32gb, 1TB nvme samsung evo…

I had these massive drops on my old computer as well. Down from 60+ to 2-5 FPS when fighting certain mobs (the ambushes were a reliable offender). Settings didn’t change anything about it.

A little “vodoo” trick helped a little bit. I think, even though it sounded very weird.

I disabled CPU 0 and 1 for the game (and increased the process priority from normal to higher than normal). That wasn’t a solution or anything but in my limited testing I think I gained a few fps during the drops but lost a few when it ran stable (but still had more than enough).

Maybe it will help someone. I orginally got that tipp from someone in this forum, don’t remember who it was though.

Using Lossless Scaling did not help at all for the drops. Changed absolutely nothing.

I since upgraded to a very good processor and it got a lot better but it still drops noticeably. But you shouldn’t need to have a Ryzen 7 7800X3D and a 4070 to just have a barely playble experience in Echos.