Your welcome. I can understand your frustration about Lagon, even after 1300 hours in this game i can easily die to him with a melee hitting char because its so much harder than caster/range/minion builds. Mostly because you have to go in close and therefore its harder to see when his attacks starts, and also because he has such a large hit box that it can be tricky to click away from him without actually engaging him.
It can be done ofc, but i think the reason youre having such a hard time is your going for a build that requires some heavy gear to work well(unless youre very experienced in the game), and by that i mean your going dual wield without enough res/armor/regen/run speed (notice Boardman has 3129armor/max res/46 run speed/957 health regen), and no offence, but you are currently very far from that, and if you dont have the gear, a char with no dodge/block/low run speed and extra damage taken becasue of dual wielding will be very fragile.
Im not that experienced with melee sentinel, but currently my advice would be (for lagon fight) :
-lose the dw for now (so you dont take the extra damage)
-get a shield and respec to some block (to mitigate his physical attack)
-get cold/lightning/physical res to max
-get atleast 35-40 run speed+ (very important)
Im not familiar with this build, but im sure some experienced sentinel players in here could give you advice on how to respec it so it would fit your current gear better for this particular fight.
What are you getting hit by? Beam? Lightning slam?
Both those abilities are really well telegraphed. You stay in the middle and you watch his eye. There is a clear rotation of his abilities. You can completely dodge all of them extremely easily. I would not recommend tanking them.
Lagon isn’t about tank and spank. It’s about having good movement and about paying attention to what the boss does.
Beam. And yes, I duck, weave, dodge, but there’s always that 1 time where I may have been off my 100 milliseconds and just a hair gets hit by that beam and BOOM… it’s all over. I’ve gotten to the 2nd phase now with no issues, but those waves that come in from the side usually push me right into a perfectly timed beam avoidance maneuver… and those waves are just non-stop! I spent so many hours building this character and to hit this kind of wall sucks. I would love to re-spec or swap some skills around to try out different styles, but this game is FAR too brutal in letting you adjust anything once you’ve chosen it. Re-skilling or reallocating points into current skills is punishing beyond belief. Yes, Last Epoch says they make it this way because they want you to get “attached” to your character, so let’s just crucify anyone wanting to test out skills and builds. Ya know?
Anyway, I truly appreciate everyone taking the time to help and offer their advise. I know this Lagon topic has been hashed over and over, so again, thank you everyone!
You should be able to survive a couple ticks of the beam unless you are literally eating the whole thing. I have been hit by the beam and clipped by it many times and always survive by screaming in RL and spamming my pots (hehe). This is one of the reasons why I mentioned you have to keep track of his eye. When you know the beam is coming position yourself to the middle of the map. When he sweeps to one side, if you are on the opposite side you are 100% safe. If you are on the sweeping side you will always have enough room to run all the way to the edge and only take a couple hits of the beam at most with maybe spamming pots if needed.
Another suggestion if you need to survive a couple ticks of the beam is throw on a Prism Wraps, they will decrease the elemental damage you take by 30%. It should help since the beam from my knowledge is pure elemental damage (either lightning or cold or both) degen.
Lagon is supposed to be a mechanics check. A lot of his abilities are designed to be avoided and punishing if you fail. With how direct the animations are, I think this is fair. I have fought boss on every class, many builds (mostly melee), even on zdps builds, and I guarantee if you are being killed over and over by the beam it’s because you aren’t paying attention to the movement of his eye and positioning yourself accordingly. What makes this fight fun and rewarding is being able to meet the mechanic checks and successfully execute them for the kill.
PS - I would also like to mention, looking at your gear it looks like you are wearing a Bleeding Heart? Maybe taking that off would be smart for the fight. There isn’t much in the game right now to mitigate degen but a handful of “reduced damage taken” which are limited depending on your class, items you have and level. HP regen is the only other counter to degen, so if your Bleeding Heart is rolled badly it could be one of the reasons you are struggling to survive a few ticks. Could help to drop it for the fight and replace it with a crafted Oracle Amulet necklace with health and regen on it. It would really help your survivability
There’s nothing brutal about respecing skills and passives. A few lvl 80-100 echos and you can get from lvl 10 back to lvl 20 skill in no time at all.
Passives cost a bit of money. You get that from the same echos. I’ve respecced 3 out of 5 skills at lvl 80, and in about 15-20 min I had my new skills at lvl 20. Whats so brutal? Like literally just kill the first 5-6 mobs from a high lvl echo and you go from 10 to like 15 almost instantly.
I would argue that respecing is very lenient in this game.
Fair enough. I’m mainly coming from other ARPG experiences D2/3, PoE, Wolcen, Grim Dawn, etc… Last Epoch is far less forgiving albeit, as you stated, not impossible and once you’re up there in those higher levels, not too bad to get maxed out again… at least how I QQ’d it to be.
I suppose you weren’t around for the release of Diablo 2 (2000) and played for the next ten years before March, 2010 when patch 1.13 finally added respec’s to the game. Before then, you couldn’t respec at all. I remember re-making a level 96 character just because I could gain 1 more attribute point. The character had to be perfect!
Hey buddy,
People already gave great advices here. I want to summarise the most important and add my 2 cents.
First, I don’t know the build philosophy of the Regifter Paladin besides that it is stacking health regen.
But to survive and to have the regen refill your life bar, you need to survive the initial hits.
Lagon is doing cold/lightning damage. You only have 30% mitigation. Get more res (also if it is only for that particular fight).
Your max hp is way to low for 30% res. Around 1,5k would be ok
Dual wield adds another 12% more damage taken. That is a lot. You don’t need to respec for shield or 2h. Just not use dw in that fight. Swapping in a shield alone will increase your survivability by a large amount. But 2h will be ok, too. Just don’t dw.
DON’T TANK THE BEAM! If the waves in phase 3 distract you too much so you can’t concentrate on avoiding Lagon attacks, this is a result of your weak defence against cold. You need more res so the waves don’t mean a lot of harm. You can’t avoid Lagon attacks AND the waves. I had some builds with the same problem. More cold res and getting rid if dw will help
@Cujo already very well described what to do with your gear. I just don’t think it is necessary to actually spec into block. But if you feel it is needed, do so.
With 50-60% cold/lightning res and without dw you will already feel a lot tankier.
The beams are relatively easy to avoid. If Lagon ducks down, he’s going to do the non-sweeping beam so you just need to move to the side. If Lagon waggles his head he’s going to do the sweeping beam & which way he sweeps depends on which side of the ledge you’re on, if you’re on the left side of the ledge he’ll sweep to the left, if you’re on the right side he’ll sweep to the right. The easiest way to avoid them is to stay a bit to one side of the centre-line then when he starts waggling his head you run to the other side.
The same build cleared it @ level 75 with 700hps regen. you HAVE to watch the signals to move away from the frost beam and nova. That will kill you for sure unless you are completely maxed out with avoidances and regeneration.
Sure… no point in doing a boss without learning how to easily beat him. But there are plenty of tanky builds that can take his hits and survive. I have done it with a SpellBlade Ward build (think it was around level 80 at the time) which could take his hits if I miss timed move to safety. Not suggesting the average build toe-to-toe the guy but its not impossible…
I really think it is GREAT to have 2 or 3 bosses (other bosses need some rework then? ) which constantly bring people to the point they’re open a new thread on this forum to disguss what to do next/now/better/ect.!
Lunge and Smite both. I turn off AUto Cast for bosses with those and use them only when it make sense / needed. They can launch you right into a nasty mechanic you won’t be able to recover from.