If you look at unique globally, naturally there will be also “good” and “bad” unique.
Or maybe “popular” and less popular ones.
Having good and bad items in every category is totally normal.
Uniques are a very big topic that arises very often and I can understand it.
EHG did overhaul quite some Uniques with the recent patch.
That was already a good step and I think if there will be more and more and more Uniques implemented it will make Uniques overall more exciting.
But I also think that alot of people just have the wrong exceptions about what Uniques are or should be.
They are not meant to be “better” than rare items.
And they are not meant to be used on a variety of builds.
If we get more endgame Uniques from new endgame modes and maybe some low/mid lvl Uniques that have more generic stats that serve as “leveling Uniques” the whole Uniques pool will become more exciting.
Once we reach a point we’re every single base item type at least has 2-3 different Uniques, the “excitement” when you see one dropping because you don’t know which one it is.
On alot of base item types when you see a unique dropping you already know which one it is, because there is only one.