There are two things I continually want to be able to do while creating a filter. This could be caused by the fact that I have only been collecting affixes with an understanding as to why I am doing so for a few days… but I digress.
Each filter I have created so far always shows me entirely too much loot. This is because when I am choosing affixes for my character class and build, I emphasize/highlight too many affixes. Common affixes. Affixes like spell power, or crit multi.
This is my suggestion. Allow the crafting backpack that holds your affixes to be accessible while the loot filter menu is open so you can see how many affixes of a particular type you have in your inventory, better yet, have the game engine put a number next to each affix inside the loot filter that represents the number of those shards that you possess, better yet, allow the creation of a rule that selects all affixes that are selected and also are equal to, more than, or less than a particular number.
This would allow me to select all affixes that are necessary for my character while at the same time preventing me from seeing every piece of gear that rolls with +mostcommonshard+ because I did not realize I have 1k shards of that type already.
RECOLOR affixes 112 selected <50 inventory & >= tier 4
I would assume this functionality is a bit quicker to accomplish compared to altering the UI to include the number of each type of shard on the loot filter menu. It also bears saying that this is for breaking down gear that I do not plan to use in order to harvest the shards for crafting at a later time.
I love this freaking game. I love the built in loot filter. Total Gem.
PS: how do we create a new “tag”? ie: lootfilter