In Patch 0.8.1 we’ll be removing the Mage skill Fire Shield. In the same update, we’ll be adding a new skill called Surge to the Spellblade’s arsenal. Let’s see what Surge is all about!
NOTE: Surge is still in development, so we’ve omitted most numbers from the below tooltips.
I am in love with this both as a specific skill and as a very important sign for class toolkits in general: We now have a class with multiple different combat-oriented movement powers. Hopefully between new additions and overhauls of older skills (cough Primalist cough) this will mean we can get a snappier, more fluid gameplay experience as every class.
Oooh, something to replace teleport on my spellblade, maybe! I do love shield-rush on my sentinel characters, this looks like an interesting alternative on the spellblade.
Does this skill keying off Static mean Static is finally going to get its much needed buff? Manual activation is so weak its never worth doing. Just its LB autocast spec has any value.
More than likely it’s because it was kind of too much along the lines of Flame Ward. Maybe Mage had too many “buff” type skills that were kind of similar to each other, and a lack of mobility skills (which really is just Teleport, which is pretty much a staple regardless of your build). This is nice because it gives another option for a mobility skill.
I think there’s only 1 class that has more than one mobility skill (Sentinel, Shield Rush, Lunge, Smite with the Descend node & kinda Volatile Reversal), every other class has 1.