Lol this is crazzzzzy! Level 38 Uber kill!

Level 38 char getting to 500c and then killing uber LOL

Can you imagine being able to do this kind of thing in Poe2 or D4 (in before another post of some old D2 shit from a dev on discord who obviously doesn’t care about the game since selling it ) lol absolutely bananas to nerf stuff like WP/Acid Flask/EQ and the such but then destroy a game with a couple of class builds capable of beating the “hardest” boss in the game at level 38! Kudos to potato for being skilled but at the same time just pure WOW at the balance in season 4, absolute carnage but they wont make changes mid season? WILD when seasons frequently go 6+ months. Such a sad state right now.

Checking steamdb at the time of this post 7k players, 24 hour peak 11k. I’m feeling pretty sad that they’re letting this game die. Imprints, rogues, dupes… shocking man! Wonder how big brother Krafton is feeling right now.

You mean like killing the pinnacle boss without any gear at all in PoE2?
Or maybe killing Uber Elder at level 45 in PoE?
Or maybe this level 61 solo 4-man party Uber Lilith kill in D4?

5 Likes

Every single Season/League in POE, POE2 and D4 there is a build that absolutely obliterates the endbosses, it’s not Unique to LE.

In LE we can do it at lower level on Alts because of the amazing crafting system.
Don’t advocate for changing this damn crafting system, it’s the best one out there.

1 Like

It’s not the crafting system, lol it’s the broken ass flow skill in the BD tree along with some specific interactions in the set items. This has nothing to do with crafting. 2 Rogue builds are absolutely busted this season. I am advocating for early and mid season balance changes when things are ridiculous.

3 Likes

There is nothing wrong with imbalanced builds unless there is a bug.

This post was flagged by the community and is temporarily hidden.

K.

Either way, doesn’t bother me in the slightest how other people play their game, doesn’t affect mine at all… Someone wants to kill a Boss at level 38, great… Someone wants to play some random build that they made up and struggles, great… Both are fulfilling the purpose of the game… They are Having Fun!

Nothing anyone else does effects my game in any way shape or form so why the hell should I bitch and whine about it like some kid who saw someone else playing with a better toy than them.

Basically this is how you sound to me “OMG someone else killed a boss faster than me in my online video game, I must do everything I can to ruin their fun”.

Who gives a shit how other people play, do your own damn thing and stop worrying about them.
Play your own game, not theirs.

3 Likes

Why are you commenting on my post then if I am whinging or pointing something out you just said it doesnt bother you so why spend time messaging here? Sounds like it does bother you. The funniest part about it is -
https://www.lastepochtools.com/profile/radmox/character/Shady

You’re literally defending it because you’re playing the exact character AHAHAHAHAH CRACKKKKKK UP!!! Also looking back at your seasons playing falconer when that was super broken too hahah gosh hilarious lol

2 Likes

This has really bothered you hasn’t it… Wow.

Didn’t say I wasn’t playing it, look back at my profile and you’ll see I play a version of Rogue Every single season… I like it, it’s fun, you should try it.
Actually started out as a Falconer and then changed when I saw how fun the Blademaster was.

What, you thought I was hiding this ? You thought I would feel bad about this ?
You think that this moots the points I’m making ?

I’m not “Defending” anything, I am Attacking you for attacking everyone else.

Stop being a salty child and just go play the damn game, leave everyone else to play theirs.

2 Likes

Errr, no. In fact, he’s got more builds to a higher level in s4 than any season previously (unless he deleted some to make space for new alts). Comments like this show that you have no valid argument.

It is, but so is your comment.

There is everything wrong with this level of imbalance.

That’s fair, but IMO, builds shouldn’t be so powerful that they can kill a boss at such a low level while others struggle at max level with BiS gear. IMO builds should be balanced such that the majority are reasonably close in power level. I’m not suggesting that all builds should be balanced to within a gnatt’s chuff, but the balance (or lack thereof) that we have at the moment is light years off where it should be (IMO).

2 Likes

And I agree with you, always the voice of reason.
The level of imbalance in the current Blademaster is ridiculous, they can’t seem to figure out how to balance Rogue, every season theres a version of it that just spanks… Luckily I Play Rogue.

All I disagree with is people losing their nut over it constantly when it doesn’t affect them, I don’t understand the “I must spoil it for other people” mentality.

It’s a tough call for the dev’s though.
If they nerf BM now their payer count will absolutely tank just like it did in S1 when they nerfed Ballista.
Choice they have now is “What’s better for the game right now, Players or Balance”.

Hopefully they figure it out in the next few months before the next season.

1 Like

Brocken. And I see no reason to leave it be. It’s awful

that POE2 kill is regular arbiter, not uber. Theres like 5 bosses that are harder than regular arbiter. It’s about as tough as killing regular aberroth

ok cool. now do it with gear you found while lvling to 38

So it’s fine that you can kill one of the pinnacle bosses naked as long as it’s not the hardest one?

Uber Elder also isn’t the hardest boss in PoE1 either. I still don’t think it’s normal to kill him at level 45.

1 Like

no it’s not fine but they arent really that comparable. I think the balance in LE is in much worse shape than POE2. POE2 is much harder to balance considering how much more of sandbox the skills and items are and yet it seems like it’s still more balanced than LE.

LE has much more restrictive build options and they still cant get the numbers right where rogue can do 10x uber aberroth’s health in under 1 second?

I’m much more forgiving of POE2’s imbalance than I am LE’s. No real excuse for LE

Oh yeah, I don’t disagree with that. Although it should be noted that PoE2 balance is based on 10 years of experience in PoE1. Their skill system (and even the skills themselves) aren’t that different between them and they still haven’t gotten it right.

EHG doesn’t have those years of experience and they do tend to overtune every new thing they add to the game.

Balance is very complicated to pull off. No new game pulls it off at the start and it always takes some time.
It took GGG about 7-8 years to bring it to a place where it was actually very decent. PoE2 will likely need another year or two to get there.
D3 was never balanced, despite years of tweaking. D4 is going the same way, because they just buff the new flavor to the sky and then next season buff whatever skill was trailing behind, on and on until you’re doing trillions of damage again.

LE might get their balance right in 2-3 years. Or they might not get a handle on it. They’re currently going a bit in the way of D3, where things are more buffed than nerfed. OP stuff gets pulled back a little, but the floor keeps rising up fast. And new stuff always break the ceiling, usually by a lot.

This is true, but GGG have ~13 years of experience doing arpgs & attempting to balance them so I’m not too surprised that PoE 2’s balance is better out of the gate, which, given LE’s balance is a low bar.

Plus there’s this:

TLDR, balance is difficult.

2 Likes

So I think what this really shows is outside of access to specific gear that has a min level requirement levels in this game mean nothing.

I guess when you make it so there’s no point in leveling up past additional stats and equipable thresholds this is the end result.

You can argue if it’s a good or bad thing that levels have no inherent point past another stat for you skill, but I believe the devs didn’t want levels like 100 to matter or be needed to do things.

I personally hope if anything comes from this build resulting in game changes is added value to level or in other words give leveling a point.

People have jobs and real-life responsibilities. They may want to play the fun OP builds at some point during the season; massive balancing changes without adding new content is a 100% guaranteed way to drive out the remaining playerbase that doesn’t have the opportunity to play 100 hours during the first 2 weeks to figure out what the new shiny toy is.

Too many people view Last Epoch as a stock-market investor and are far more interested in grabbing the most OP items to sell at the market than sending feedback that would help the devs actually balance the game better.

How do you take a build like that of the OP and nerf specific interactions until that build reaches a reasonable state while also not destroying other, weaker builds? People need to be invested in answering those questions and making videos with clear-cut actions that the devs will understand. Without that, nobody knows what to do and everyone suffers for it.

1 Like