This build started off with a conversation on Discord about how the mana on smite prefix didn’t require you to actually use Smite. That got me thinking about how I could use that to get a load of mana to use something expensive. It didn’t quite pan out that way, but it’s still awesome.
How it works
Max your Throwing Attack speed, get 4 Smite on Throwing attack hit idols, Lunge into a pack, throw some Hammers #### dies, you get mana.
I was intending to use this mana to pay for Erasing Strike, but there’s not really much need, everything dies under the torrent of Hammers.
Skills
Hammer Throw
The main skill of the build, you want as many hammers as possible that hit as hard as possible.
While levelling I went up for Iron Spiral, then Catapult (more hammers), a few points in Ballista (cheaper). Avatar of the Spire is entirely optional as is Weighted Hammers/Rapid Throw but I’d certainly go for Battle Rouse since that’s up to 50% chance for 20 life on hit.
Smite
A fairly standard Smite set up, across to Righteous Flurry then to Unbalanced Scale & Sacrifice/Atonement/Conviction.
Lunge
Nothing surprising here, Initiative/Avenger’s Charge & Unstoppable, the rest is your choice.
Anomaly
This is what I usually use but with some additional crit from Decimation. Perma Time Bubble buff (20% attack speed, 20% CDR, 1% leech doubled for void & 150% increased leech).
Whatever else you want
While I initially went with Erasing Strike, I’m thinking of swapping over to Sigils of Hope for more void damage & an “Oh ####” button in the form of the Faith node. Rebuke is another alternative.
Passives
Sentinel
Since I want as much attack speed as possible, Blademaster is a no-brainer though it’s right at the top but there’s a lot of good things to get us that high:
- Juggernaut for Strength & some resists to make gearing easier
- Fearless for hp
- Armour Clad for damage reduction
- Relentless for a bit of damage
- Gladiator 'cause you want to use a sword and axe for maximum attack speed from Blademaster
Paladin
If you don’t want Sigils of Hope then you only want to take Defiance for the resists. If you do want Sigils of Hope then there’s several options to get up there:
- Valor / Flash of Brilliance for hp
- Conviction for phys damage & penetration (Hammers will be mostly phys)
Void Knight
Lots of awesome nodes here:
- Temporal Corruption, more flat damage
- Abyssal Endurance, hp & 2 resists (easier gearing)
- Void Bolts, more flat damage
- World Eater, void leech
- Void Corruption, 1 point for lots of crit multi & I’ve got over 50% crit chance
- Future Strikes, stupid numbers of hits = stupid numbers of Future Strikes = lots of damage & leech
- Echoing Strikes/Time Legion/Avatar of Regret, MOAR ECHOES MOAR HAMMERS MOAR SMITES!
FOR THE EMPEROR!Sorry, wrong franchise. - Void Aegis, 25% chance for a small amount of DR
Gear
The gear depends on whether you want to use Erasing Strikes (add as much flat melee damage as possible) or Sigils of Hope (go for void spell damage instead).
Sigils of Hope version:
https://www.lastepochtools.com/planner/rBrm5yQp
If you don’t want to go with Sigils of Hope, then swap out the +Sigils for something more useful such as crit chance/phys/void/throwing damage.
Edit: And did I mention that you can have up to ~948% chance to shred armour on hit (well, 392% with up to 142% increased shred effect which would be equivalent to almost 10 stacks of armour shred per hit)?