Had it working perfectly under linux mint.
I installed a new disk drive and so had to re-install mint.
Tried to run my existing installation and it core dumped.
so started over with a freshly downloaded launcher, and it’s core dumping too.
linux mint 20.2 Uma, using the nvidia-470 driver.
can’t do much because there’s absolutely no clue as to what might be going on.
help !
Thanks.
Found path: /home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64
Mono path[0] = '/home/<user>/LastEpoch2/patcher/LastEpochLauncher_Data/Managed'
Mono config path = '/home/<user>/LastEpoch2/patcher/LastEpochLauncher_Data/Mono/etc'
Preloaded 'ScreenSelector.so'
Preloaded 'libgetdiskspace.so'
Preloaded 'librsync.so'
Display 0 'VP2771 27"': 2560x1440 (primary device).
Logging to /home/<user>/.config/unity3d/Eleventh Hour Games/LastEpochLauncher/Player.log
Stacktrace:
Native stacktrace:
/home/<user>/LastEpoch2/patcher/LastEpochLauncher_Data/Mono/x86_64/libmono.so(+0x987d3) [0x7fef9e4e27d3]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x153c0) [0x7fefa48ab3c0]
/lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7fefa46e818b]
/lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7fefa46c7859]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xd2d116]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher_Data/Mono/x86_64/libmono.so(+0xd90cd) [0x7fef9e5230cd]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher_Data/Mono/x86_64/libmono.so(+0x3737f) [0x7fef9e48137f]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x153c0) [0x7fefa48ab3c0]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xcb1ce8]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xa097d2]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xa0c6b3]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xa0ccbf]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xa0cf30]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xe0cd29]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0x17983b5]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0x17bf5fb]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0x17bf94e]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0x17bfac8]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0x17bfc64]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0x17af938]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0x17a4cee]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xe1ca4d]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xe1cf66]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xe1dc17]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xd7a911]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xd82e2a]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xd87d1c]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xd87ea5]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xa1f1de]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0xc4f30b]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0x44daae]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fefa46c90b3]
/home/<user>/LastEpoch2/patcher/LastEpochLauncher.x86_64() [0x45a5e1]
Debug info from gdb:
I refuse to debug myself!
No threads.
=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Aborted (core dumped)
and … it’s fixed.
this is a total WTF moment ?!
i would like to preface by saying i did NOT, repeat: did NOT, reboot.
i have steam running on linux. however i had one game under steam that didn’t want to work (Torchlight 2 if you must know, lol).
I had some steam cruft leftover from the fact that i copied over my home directory, so i went through and found every steam related folder, which was only a couple of them, and deleted them. there was also a .steampid file and another hidden file lying around that i deleted too.
then i re-installed steam.
downloaded T2 again (i deleted the steam game directory)
T2 now runs. i thought “cool”.
then, just for giggles, i tried LE again.
wtf ?! the new launcher i downloaded starts working.
so i cancel it and move to my previous directory, and try that version again.
AND IT WORKS.
The only thing i can think of is that the steam installation from scratch maybe pulls in some dependent libraries (it’s a debian package, so that might happen) ?? But those libraries would have been there the 1st time i ran steam (since i had to re-install it for the new disk drive).
I think you are right with your guess… It could very well be that Steam on Linux re-installed some missing dependencies when you re-installed it - or even just updated a library… It could be that your messing with the “cruft” leftovers forced Steam to reinstall things it had assumed where already working/in place but were not in the correct place/outdated versions… and the side effect of this was fixing the launcher too?
No idea really… i dont tend to mess under the hood with Linux - at least not for desktop/gaming use…
Glad it got working again… Who knew updating Steam on Linux would help the LE launcher work…