Leaving game

I’ve decided to quit the game altogether. (200 hours played)
Even though I create any character and get it to max level and try to get items according to the build someone else has already created or try to think about stats myself and build that build myself it always turns out the same, either I have no defensive or I have no dmg. The options to get both so I don’t waste forge potential are minimal. Any “good drop” according to the loot filter always has some trojan horse in the form of a useless affix or prefix that can’t be taken off the item because the removal rune randomly picks up something else.

Crafting is rather an ordeal for me in the game and you can’t buy good enough items on the bazaar faction and most of the time they are completely pointlessly locked at a pretty high level, what’s the point of buying an exalted weapon if I want gear in the first place.

The game itself is great but unplayable if all systems run purely on RNG …not to say I didn’t get enough of the items I needed, I wanted to try…not that I didn’t. But most of the time the way it works is that the items I want on the alt drop on the main character and vice versa and I get lost in it. It’s like the game is doing it on purpose. Plus the game doesn’t work too well with the tutorial, so most of the time I farm things I don’t need and falsely think I do without knowing what they do and how their effect connects.
I’ve never been an ARPG player.
Diablo 1,2 and Titan Quest singleplayer were peak arpg gaming for me.

I have absolutely no knowledge of the game and even though I watch videos on youtube where everyone describes it like it’s no big deal I don’t understand what I’m doing right and wrong. The game doesn’t even include any way to test the build directly, so there’s no way to run a monolith after each respec and get to the boss where you only see what the build’s potential is. I haven’t managed to get over 500 corruption with any character yet.

I will report all those who post “skill issue”, “crying” etc. here. I’m not writing this here to stroke your childish egos, but to let the developers know what to work on if they read this.

Alright

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I suppose I should be used to it by now, but the concept of “a game must be played forever” is baffling.

You’ve played 200 hours in a game you paid $35.
This is great,
Now you’re moving to other games? This is also great. Completely normal, even.

Have fun wherever you go, pop back in sometimes to see what’s new if you feel like it.

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You can go ahead and do that if you want, but it’s not going to change the fact that announcing you’re leaving or going to stop playing a video game is weird and unnecessary.

You got 200 hours out of a $35 game, that sounds like amazing return on investment right there. Great value. While Last Epoch is a live-service title, it also doesn’t have to be your “forever game”.

Having so many interesting systems that build upon each other, all acting as dopamine RNG delivery systems is great to me, and to the vast majority of players. You can’t appease everyone, so if Last Epoch is no longer scratching that itch for you, I hope you enjoy Titan Quest, Diablo 1, and Diablo 2.

That’s how all ARPGs work. All builds require items to enhance and sometimes even enable certain builds, and those items are things you farm for and grind for. You do not need Best-in-Slot Legendary Potential gear in order to make a good and fun build. Those are grinds and chase-farms you typically put weeks, even months of your time into. The chase is half the fun.

Crafting in LE is bar-none the best in the genre. Even PoE-addicts have come over and have fallen in love with the system. The crafting isn’t the problem here.

Also in the Bazaar, you absolutely can buy great gear, you just need to rank up your reputation in said faction. Have you even tried investing time and effort into this? The Merchant’s Guild is probably the most overpowered system in the game currently, simply because you can buy the exact items you need with gold, a non-RNG acquired currency.

Also it’s not pointlessly locked. The game has always been about obtaining the best items through killing monsters. EHG has intentionally avoided letting you buy BiS end-game max LP items at early levels, because that just kills the game. But again, to get a build going and to experiment, you do not need LP at all. Non-LP uniques can carry you to 200 or 300 corruption so long as you cap your base-defenses like crit avoidance, resists, armor, etc etc. It’s all common sense really.

Also I know I’m quoting your post in reverse, but wanted to add a little note here - You can also use a Despair to seal an unwanted affix, or a Chaos to try and reroll a new affix without risking removing an affix you actually want.

You’ll get enough gear to drop in CoF where you don’t really have to worry about bricking an item, and in MG you can just buy new items to forge on with gold, which is easily obtainable without risking RNG.

Also sounds like you probably grabbed a loot filter from someone else and don’t really understand how it works, either, cause you would know you can fine-tune it even more so you can avoid picking up unwanted affixes.

That sounds like a legitimate skill issue, and isn’t really the fault of the game if after 200 hours you still don’t even know about basic crafting mechanics or reputation farming for factions. The game literally holds your hand throughout a large portion of the process, whether or not you learn anything from it is your own choice.

Once you’ve gotten to corrupted empowered monoliths, you’d know that you can respec a skill completely and in a matter of minutes it’ll have earned enough experience to hit the maximum level again. Testing new builds in monoliths isn’t hard, so long as you have the know-how and gear to make said build function.

Okay? 500 corruption isn’t a requirement, and it certainly isn’t a chase goal except for YouTubers who claim any build that can’t reach it isn’t worth playing, which is just wrong.

Did you have fun on your build and learn new things? Congrats, you’ve achieved the true chase-goal all along.

So yeah. Whining and threatening to report people for not really caring that you’re done playing the game is just childish and wasting moderator’s resources. Not only are you not owed a podium to stand on, you’re not even posting feedback in the correct forum section.

Ironically it would make more sense to report your post for being wrongly placed then anything, but I’m not a mini-mod and I don’t really care all too much.

14 Likes

Post too long. Reporting.

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Reported for reporting!

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Oh shit! My feelings!

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This is not an airport. You don’t have to announce a departure.

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I feel you. There is a solution to your problems, though. It’s called Merchants’ Guild. Self-found in this game is ridiculous (in my humble opinion).

You ever tried Grim Dawn? Same devs. One of the best aRPG ever.

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Seconded, Grim Dawn is also pretty great.

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I can’t even haz your stuff :frowning:

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Lol didn’t read any of it.

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Git gud

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I think there should be exit interviews for everyone. Preferably daily.

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Just mad because you don’t have a trainer like d2. Skill issue

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You’re ignoring the point where he’s invested 200 hours and feeling dissatisfied. I’m enjoying the game but the list of things bothering me grows every day.

I’ve played games especially in the survival genre where you invest a lot of time to get to next tier, the next biome the next whatever. And then in the end it feels ultimately meaningless and leaves you with a bad taste in your mouth.

saying 200 hours = 35$ Just shows how little you value your time.

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Quit, don’t quit… Noodles, don’t noodles… You are too concerned about what was and what will be.

Bruh, you have a lvl 100 necro from the beta, no cycle character and no high level legacy character… :sweat_smile: :rofl: :joy:

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All ARPGs are about balancing the RNG vs the Chase. Some are easier like D3, some are harder like PoE (discounting trade, of course). It’s fine not to enjoy the drop rate of LE. There are other ARPGs that will probably cater to your preferences. It’s fine to leave the game because you’re unhappy about something or because it doesn’t give you the dopamine hits anymore.

I do find it baffling that people feel the need to announce they’re leaving and even more to the point of threatening to report replies they don’t like when they do so.
There have been many games I stopped playing over the years and not once did I feel the need to announce it.

You don’t have to tell everyone you’re leaving. You can just leave.

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