[Last Epoch Tools] Build Planner

I don’t. You can post any issues/bugs you found here or in discord (Dammitt#8089).

One thing I noticed after the last update:

Passive nodes of sentinel with movement speed are not considered on stats page. The nodes are:

Dread (at the top of the Void Knight tree)
Light of Rahyeh (at the top of Paladin tree)

I thought it was about the wording maybe (“movespeed” instead of the “movement speed”), but this doesn’t seem to be the case. Pursuit (at the bottom of Bladedancer tree) and
Ageless Ascetic (at the top of Lich tree) are working with the same wording.

Thanks for the report! The issue is fixed now.

The problem was indeed with wording - there’s no actual stats data, so I wrote a parser that translates stat text to data and wording is important. There is no “increased” word in there, so this stat was parsed as “added” and calculated incorrectly as a result.

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Sorry I can’t be good. But I do not see anywhere where to put passive points for its construction. So be I missed something, be I understand nothing.

I have never understood where to find his character, yet my game is in D / and on steam. But impossible to find the way.

You either press [P] on your keyboard to bring up the Passives window or press the button, highlighted in green below, and select “Passives (P)”:

https://imgur.com/VQ3E1vJ

Ailla, thank you, I am indeed not gifted. thank you so much.

Excuse my stupidity, but time that I am to disturb everyone. Is there a way to register your planner? History of being able to repell good ext affixes, or do you have to write everything down by hand?

Unsure I understood correctly… second icon on the left, under the arrow.

Parfait merci, j’ai crée un doc texte et coller le lien. Merci

Force of Nature in the Beastmaster tree just says “Maximum Companions: 1”. It probably doesn’t matter at all for calculations, but it could confuse the newbie that has never played a beastmaster.

Yeah, my bad. This issue is fixed, thanks.

Any chance that you can have the tool make a loot filter based on what is put into the planner?

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Don’t you want him to face you the coffee either? (humor)

No more seriously I think you are abusing it a bit. Just a booty filter is not hard, it takes 5 min.
For the software developer this does not take 5 min.

Thank you for all your hard work, awesome tool!

Hi !
I spent some time on last epoch tools planner (awesome work by the way) and it seems that using a catalyst reduces your attack rate.
Is this like this in game, or it’s an incorrect calculation of the planner ?
Thanks !
ps : sorry for my bad english.

Thanks for the report! There was indeed an issues with attack speed calculation when a shield, a catalyst or a quiver was equipped. The issue is fixed now.

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Thanks a lot for the quick fix !

Couple of issues with block:

  • Block chance nodes in sentinel passive tree do not scale with points allocated. However planner adds scaled values.

  • Block mitigation seems way too low, it’s like mitigation is calculated with 90% less block effectiveness than what you actually have.

Example block planner with too high block chance and too low block mitigation:

Both issues should be fixed now.

Fixed an issue with set bonuses not being accounted for in stat sheet.

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