[Last Epoch Tools] Build Planner

Hey! Well, “failed to load source map” is not an error, but “Failed to load resource” is, so I copied this file from external cdn to the site, this should fix this particular resource loading. Can you try again? However I’m not certain that’s the cause for slow loading, so maybe also try another browser or different network? There could be some proxy or smth on your end that causes requests to load slowly, because there’s nothing of that sort on my end.

P.S. you should also try clearing browser cache for the site.

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No more “Failed to load resource” error! Pressed F5 on both, planner and db, about 20 times and everything loaded without any issues :slight_smile: Thank you! <3

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Hey, new to the forum, but the planner won’t load anything for me today.

I can’t change the class, i have no skill or can’t access to the passives.

is there a problem with the tool ?
I already try with anotehr browser, and anotehr pc, wipe chache on chrome disable adblock etc.

I can’t load the tool today with regular connection but can with a VPN, seems there are some ISPs are that messing with it for some reason.

I get tons of errors that basically all point to this

https://www.lastepochtools.com/common/js/thirdparty/pixi.min.js?601

being inaccessible.

Edit: Regarding skill delay and duration information:

Is there at least any chance you could provide these information somehow as I think you datamined them and I wouldn’t know how to access them otherwise.

For some damage calcualtions and skill comparisons they are quite important.

I don’t see any issues on my end. And there were no server side updates that might’ve caused this. It might be an issue with ISP.

Here are the errors i got on chrome or firefox

DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/pixi.min.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE*

*pixi.min.js?601:8 Uncaught Error: Texture Error: frame does not fit inside the base Texture dimensions: X: 0 + 918 = 918 > 2447 or Y: 2050 + 918 = 2968 > 2866*
*    at e.set (pixi.min.js?601:8)*
*    at new e (pixi.min.js?601:8)*
*    at t._processFrames (pixi.min.js?601:8)*
*    at t.parse (pixi.min.js?601:8)*
*    at pixi.min.js?601:8*
*    at t.dispatch (pixi.min.js?601:8)*
*    at pixi.min.js?601:8*
*    at s (pixi.min.js?601:8)*
*    at e.use (pixi.min.js?601:8)*
*    at pixi.min.js?601:8*

*DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/pixi-filters.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE*

*DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/html-text.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE*

*DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/viewport.min.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE

I tried with my 2 phones on data connection (so 2 differents IP adress, and differents form my Home Lan connection) and i have the same problem, some ressources are not loading.

No chance with a VPN on too :confused:

I also can’t access it today but could yesterday. The interface loads but nothing is clickable and the keyboard shortcuts do nothing. I get similar errors to Kpuche:

pixi.min.js?601:8 Uncaught Error: Texture Error: frame does not fit inside the base Texture dimensions: X: 0 + 918 = 918 > 2447 or Y: 2050 + 918 = 2968 > 2866
    at e.set (pixi.min.js?601:8)
    at new e (pixi.min.js?601:8)
    at t._processFrames (pixi.min.js?601:8)
    at t.parse (pixi.min.js?601:8)
    at pixi.min.js?601:8
    at t.dispatch (pixi.min.js?601:8)
    at pixi.min.js?601:8
    at s (pixi.min.js?601:8)
    at e.use (pixi.min.js?601:8)
    at pixi.min.js?601:8
DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/pixi.min.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE
DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/html-text.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE
DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/viewport.min.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE
DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/pixi-filters.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE

Can you try now? Is the issue still present?

Working now :slight_smile: Thanks!

I’m glad that it works. However I’m not sure what was the cause, so it might happen again in future :frowning: It’s certain that it’s a caching issue, because full planner rebuild fixed the issue, but I’m not sure how this could’ve happened in the first place, oh well.

Working again, thanks :slight_smile:

Hi,
I have question regarding the lootfilter generator. (Awsome that its even possible btw, big thank you.)
It generates a lootfilter based on your current gear. Does this mean i have to input gear i want, so it can generate stats from that, or upload my character to see whats is missing?

Lets say im a Forge Knight and i really want some “Life on Melee hit” but i was unable yet to find any gear with that Affix. (Or prefix… suffix? any of the fixxes.) It seems to me the lootfilter would not priorities that if i upload my character and generate the lootfilter from current gear.

Or am i overthinking to much?

The idea is pretty simple - you create/open a build you want (a build that contains gear that you are aiming for) and then generate loot filter for it. It can’t predict what items you would prefer. In your case if you don’t follow an existing build guide, you are correct – you can just upload your character, adjust items/affixes to the ones you are aiming for (+ save build link for it, just in case) and generate loot filter for it.

Ah i see, build for what you want, not for what you have. :slight_smile:

Thx for the quick reply :slight_smile:

Anyone else having issues where the planner loads as blank? I tried several and none work today, getting the error below even after clearing cache, trying different browsers etc. In console I see a bunch of 404 errors:

pixi.min.js?601:8
PixiJS 6.1.2 - ✰ WebGL 2 ✰ http://www.pixijs.com/ :heart::heart::heart:
pixi.min.js?601:8 Uncaught Error: Texture Error: frame does not fit inside the base Texture dimensions: X: 3576 + 40 = 3616 > 3600 or Y: 3588 + 40 = 3628 > 3712
at e.set (pixi.min.js?601:8)
at new e (pixi.min.js?601:8)
at t._processFrames (pixi.min.js?601:8)
at t._nextBatch (pixi.min.js?601:8)
at t.parse (pixi.min.js?601:8)
at pixi.min.js?601:8
at t.dispatch (pixi.min.js?601:8)
at pixi.min.js?601:8
at s (pixi.min.js?601:8)
at e.use (pixi.min.js?601:8)
DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/pixi-filters.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE
DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/html-text.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE
DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/viewport.min.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE
DevTools failed to load source map: Could not load content for https://www.lastepochtools.com/common/js/thirdparty/pixi.min.js.map: HTTP error: status code 404, net::ERR_HTTP_RESPONSE_CODE_FAILURE

Yes i have the same issue

Same problem for me,
Uncaught Error: Texture Error: frame does not fit inside the base Texture dimensions: X: 3576 + 40 = 3616 > 3600 or Y: 3588 + 40 = 3628 > 3712
at e.set (pixi.min.js?601:8)
at new e (pixi.min.js?601:8)
at t._processFrames (pixi.min.js?601:8)
at t._nextBatch (pixi.min.js?601:8)
at t.parse (pixi.min.js?601:8)
at pixi.min.js?601:8
at t.dispatch (pixi.min.js?601:8)
at pixi.min.js?601:8
at s (pixi.min.js?601:8)
at e.use (pixi.min.js?601:8)

After clearing cache it works again.

Hey man, any chance you can apply Adaptive Spell damage properly? I would think you would just add it to the Offensive “Spell” column in every row with + (whatever damage).
You do have it in the Calculations, so hopefully easy to add to the Offensive tab.

This would be kinda odd, because in some cases skills can have split damage. So I’m not sure what purpose this would serve. I you want to calculate flat added damage for a skill, just sum (per damage type) flat damage you see in offensive tab that is applied to the skill and adaptive damage or a portion of it, if damage is split. Ideally this would be available at some point for all skills you see in DPS tab, but currently it only supports 6 skills or so.