Last Epoch’s Season 4 and Beyond: Expansion, Paradox Classes, and Roadmap

The D4 one runs out. If I’m away for 6 months I won’t finish it, I won’t be able to get the missed stuff anymore and that makes me quit.

Why? Because I’m a collector, a hoarder. I want to have all of it and that’s my enjoyment for example. So no, I dislike their system.

If you want a good one then I can gesture towards the ‘battle passes’ of Helldivers 2. Permanent ones, just have each pack be MTX instead of functional gear, no in-game unlock but you can get the stuff inside piece by piece from playing. So one payment… then your own pace.

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Let me correct that for you.

Devs: makes no announcement for months. Suddenly makes an announcement introducing a “roadmap”

Players: angry response to being told individual classes going forward were behind a paywall.

Devs: we actually have no details to share in our “roadmap” which was a JPEG that took 5 mins to make

Players: did we seriously wait months for this?

It’s not a sky is falling scenario, that was months ago with the Krafton merger. This is a culmination of the fears the direction would be going with Krafton’s influence.

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Ok I can see that.
Still curios, what if those same cosmetics would just enter the regular shop after the battle pass is over?
I’m mainly asking that because as I said I’m used to them and I don’t see them as a bad thing. Also I do like the “missions”/“milestones” they require, it gives me more push to play more and try more things and I know multiple friends in the same situation, as long as those tasks aren’t anything too hard and that can be doable by most “good” builds.
I remember EHG saying something like less than 50% of the players finish the campaign.
So what if the tasks’s upper ceiling will be to kill a harbinger at 200C?
I know I get into unneeded details, but also am interested in your opinion here

I don’t envy EHG. They had to sign with Krafton to keep the game alive and that came with a total crapstorm from the community. I’m sure they’re trying to keep DLC free since they touted that in the past and tried to think of other ways to monetize instead.

I’m not a huge fan of paying just for a class. I’d rather pay for a DLC that comes with a class or two like Lord of Destruction for Diablo 2.

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Seems quite shady I would say.

So… I pay for the pass… then for some reason I cannot play (imagine breaking my wrist as example) and then my payment goes into ‘nothing’ and I have to buy it from the shop?

Still enforces the ‘I have to do it now’ if I use it. And if not 'I have to wait while everyone else has access to it, just to mitigate risks.
Just doesn’t feel good.

It’s fine for missions and milestones, all great! If it goes from ‘distinct target’ during a Cycle over to being a generic but longer-term unlock all’s fine as well. Just nothing which enforces you to spend time now or you loose out by having no access or actually loosing money or even access to it.

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they said there is pay to win class thats all th details we needed to hear? EHG glazers so dumb sometimes

 R.I.P. 

Last Epoch
2019 - 2026

Also lets remember. All of you that are upset about having to pay for anything is because you cant afford it. Maybe once you all get jobs your opinions might change.

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Thank you for posting an updated roadmap for Last Epoch. Cheers.

Seems I’m on the other side of the spectrum, as I want missions and milestones and get something for completing them(and a title doesn’t count). Which is part of why I do like battle passes. On the other hand I’m almost never feeling I’m forced to buy them.

Anyway that’s my view and it’s kind of already unrelated to what’s going right now and just talking hypothetically.
I just hope there will be some good kind of monetization that can sustain the game for a long time

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what a scam

This is all Free content, 2 seasons worth of content before an entire Expansion, all for free…
followed by more seasons to come… actual communication from devs, they actually engage with their community and stay fateful to their word from day one.

People are butthurt for no reason don’t listen to the atrocious hateful comments. Welcome to life folks, this is nothing new, and A-ok. Nothings free, and the fact they were so honest with us about the financial issues the studio was facing and being acquired by Krafton, its all a step in the right direction. They said from day one they will never release a paid Expansion, so no one will be locked out of key content, just certain playstyles and builds, unless you want to support the developers going out of your way and spending more money, I’m fine with that model.

I think you guys are being unfair. You cant compare this game to POE because they have a huge user base that willingly spends a lot of money on cosmetics in the realm of $500 a season.

Last Epoch Is relatively small in comparison and they need money to pay their workers etc, as well as pay their investors.

Hopefully they can do some good stuff withthe game that can push through this negativity. I am a POE fan but i like Last Epoch too.

Good luck devs if you are reading this.

Also please dont add any dailies or daily login rewards.

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We can and we will.

Because as many years into development GGG provided content which was leagues beyond what EHG provides, and they had not a single company showcasing ‘this is the way to do it’ before them.

Also they didn’t have that size at the time either in the sheer number of employees but still handled a very consistent release schedule, and while also having quite a few bugs they still took care of the most outregous ones while also changing former league mechanics to fit into their game permanently if they screwed something up.

And here?`MG and CoF aren’t even handled. Weaver content has some distinct issues. The core itemization scaling is a mess. Tons of bugs. Unfinished campaign… need me to go on?

Paid…playable classes?

Whelp, not a direction in games I am willing to support. MTX cosmetics, I am fine with. I don’t even mind buying them occasionally to support the dev team, but I WILL NOT continue to support a game/developer that puts playable classes behind a paywall.

It’s also too late, try to pull this back possibly to avoid backlash, I know what direction you will want to go in the future, and I will not support this type of monitization.

It was fun EHG, but it looks like I will just focus my game time and extra cash on other ARPGs.

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Every point of view has merit though, right? Currently we have 4 camps:

  1. people who say they won’t pay for anything like an expansion or dlc characters

  2. people that would rather pay for expansions that include dlc characters

  3. people that are ok with absolutely anything put forth by EGH

  4. people trying to find alternatives that don’t divide the community into these little camps

I don’t think anybody here wants LE to collapse, and are seeing this whole thing as the last nail in the coffin, which it may or may not be with how divided this discussion had been

You want to acknowledge the company needs money from somewhere to continue existence and put forward a very tried and true way of generating continual revenue, being battle passes. I don’t like them, but they do work. The magic trick is to make them accessible and feel like they are high value. I personally also really don’t like “fake currencies” you buy with real money to buy the things you want. That little extra step is enough to make me not want to go through the hassle. I do get that they get around paying off the fat chunk to steam, but maybe have your own store page that you can connect your account (the same one used here), to buy your support packs, the game, etc.

You can still list all that on the steam store for people who like the security and ease of access steam provides, but you also get to keep a bigger piece of the revenue when the supporters use your own store.

Could also do a battle pass monthly vs a sub (like a year long with a discounted total) assuming you could keep on top of making a battle pass that’s rewarding every month.

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Well it’s unfair in a LOT of ways. PoE costs nothing to play, has predatory MTX that are convenience based, and a much larger base of cosmetic MTX.

But guess what they also pay employees and started small. It’s just a weird thing to say like EGH has unfair costs GGG doesn’t.

Good grief.

Let’s be clear, no one gives a shit about a story expansion for this game. You’ve got half the playerbase begging you to skip the campaign entirely, which should tell you everything you need to know about where the value is, and what people think of the story/writing. People play an ARPG like LE because they want new builds, better loot, and actual endgame to push. That’s it. Nobody is logging in because they’re excited for another mediocre quest chain with forgettable characters.

So this whole “the expansion is free” angle does not land. What it sounds like is that you built a DLC, saw the pushback, carved out the classes from what you were going to sell, and then tried to frame the leftovers as generosity. I’m not stupid. This is paid DLC with a cheap disguise slapped on it.

The part that really bothers me is that this wasn’t the promise. You were supposed to fund the game with cosmetics. That was the deal. Except the cosmetics have been mostly forgettable, so the funding model never actually materialized. Then the players are blamed, implicitly, for the game not making a profit. Meanwhile EHG is more than happy to overlook a 10 month gap between seasons 1&2, and an extremely underwhelming S3 update. (Pssst, look in the mirror if you want to know why profit never materialized.)

PoE manages to fund itself off cosmetics alone and does it at a pace that puts LE to shame. All of it sustained by MTX that people actually want. People like to say “PoE is free but you have to buy stash tabs.” Sure, and the long-standing wisdom is that $30–40 in stash tabs is all you need to make PoE feel complete. Which, funny enough, is the same price EHG charges for LE! The difference is PoE actually delivers more content, more often, under the exact funding model you originally said you were following.

Meanwhile the core issues everyone has been talking about for years are still sitting there untouched. The list is long. None of it gets touched by this “free expansion” announcement. But the one thing that actually matters in an ARPG, the classes that change up builds and the loop and gives players a reason to reroll, that’s the part you pulled out and sold. This is exactly what people were worried about after the Krafton acquisition. You can say nothing is changing, but the timeline says otherwise. First major announcement after the acquisition, and it’s the first P2W update in the game’s history. Everyone saw this coming, I just prayed we were wrong.

So no, I’m not clapping because the story portion is “free.” The part with gameplay weight is the part you’re charging for, and treating the leftovers like a gift is insulting. This isn’t generosity. It’s pay-to-win wearing a fake nose, moustache, and glasses.

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Like every game they will promise that the new classes will not be OP, they will release them and everyone will see they are OP and will not be surprised, while devs will be acting like they didn’t expect this, while being the main monetization mechanism.

This has been used in way too many games nowadays and I am not surprised it will be included in LE after the acquisition from Krafton.

Hopefully, we will have 2 more good seasons before this abusive monetization is introduced and we are forced to leave the game.

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I actually do :frowning:

I’m not against have alternative ways to get to endgame though. For me the endgame is a little dry so I genuinely don’t mind doing the campaign more than once. I might feel differently if the endgame is expanded beyond monos.

Also the important thing is the expansion is free for people who own the game already. That also doesn’t mean every expansion will be free but the planned one will be. It’s a pr comprise.