Travelers, today we’re releasing our updated roadmap leading to the launch of Last Epoch: Orobyss, and along with answers to several of the biggest questions the community has been asking.
The one we’ve heard the most is simple: “Will the Last Epoch: Orobyss expansion be free for existing players?” The answer is Yes. Anyone on PC who owns Last Epoch before the launch of the Orobyss expansion will receive the expansion as a free update. New players and PlayStation 5 players will be purchasing Last Epoch, all of its seasonal content, and the Orobyss expansion as one updated purchase.
Alongside the free expansion content, I’m excited to announce that we’re introducing something genuinely new to Last Epoch, a fully alternate playable class built on systems that work differently from anything else in the game. We’re calling this new category Paradox Classes, and the first one will debut alongside the upcoming expansion as paid DLC for players who want to explore new playstyles. These classes will let us experiment in new and innovative ways, and we’ll have plenty to share as we get closer to release.
We’re committed to supporting Last Epoch for years with new stories, systems, itemization updates, ways to play, onboarding improvements, seasonal mechanics, and more. There’s never been a better time to step into the world of Eterra.
Before the expansion arrives, we have two more seasons planned. Season 4 is slated for early 2026 and will introduce a new seasonal mechanic along with several highly requested updates. We’ll start sharing teasers and a firm release date soon - keep an eye on our streams and social channels.
We’ll also have more to reveal about Season 5 as we move later into 2026. Together, these two seasons lead directly into the launch of Last Epoch: Orobyss, as outlined in the roadmap below:
While we want to shorten the time between seasonal releases, it matters more that each season is strong enough to be worthy of inviting our players back to play. Right now, we are upgrading internal tools, hiring and onboarding many new team members, and preparing the game for PlayStation 5 while building this seasonal content. Trying to speed up during this period would only sacrifice quality. We will work toward faster seasonal releases when the studio can support it in a healthy way as the team grows.
Also, there has been a lot of discussion around Krafton’s recent comments about being “AI-first” and what that might mean for EHG. To be clear, our development approach is not changing. We remain focused on building Last Epoch the same way we always have, with the same hands-on design philosophy. To support this, we are hiring across several disciplines. If you have experience that fits and a real understanding of the ARPG genre, we encourage you to apply here.
The team is focused on upcoming seasons, the expansion, and getting Last Epoch ready for multiple platforms as we continue to grow and upgrade our studio. We appreciate your support and look forward to bringing you more great Last Epoch content soon.
Judd Cobler
Game Director, Last Epoch
