Last Epoch: Orobyss, a major expansion, is coming to PC and PlayStation 5!

Is it a major failing or is it that the game is forcing players to either be extremely skilled, have extremely expensive gear to compensate for not being MLG champions and also be forced to treat the game like a job instead of just having fun?

I’ll go even one further which I already said this before but you ignored it. Most average players that play for let’s say a month, will still not see 10 divs. Now of course this includes people who due to work and family obligations have no more than 2 to 4 hours a day to play but it also includes plenty of people who have more than that.

Before Settlers I would probably not see more than 20 divs in the entire league playing for a month cause I had no way to sell bubblegum and getting to red tier maps was nearly impossible as I didn’t had the currency to get gear good enough for that, it was already hard enough to afford map starting gear and a couple items to give me a bit more power as I was going into yellow maps.

Turn the time back to delve and prior to delve when your gear requirements were nothing of the sort and I’m doing red tier maps and making good currency. I’m not good enough to super juice maps which was back then the only meta farming strategy (well you had lab runners too for helmet enchants but blerg, lab…) but still, during Delve which I played the most and made most currency I can tell you I made probably about 50 ex and I crafted my own scepter which was mostly luck to be honest but it was still the best cold damage scepter in the server (despite not being mirror worthy).

The difference between the time when PoE was actually good and now is that the game was made nearly impossible for anyone but the top players due to gear requirements and we’ve seen constantly multiple farming methods by content creators and nothing ever worked, even for me until settlers.

Now, incursion does look like good money, I’ve looked at current prices though of course current prices at this point in time are not really representative of prices in the first week and prices in the first month but I agree it probably is worth going with the white maps for a while, make some currency, get your character geared at least to take on red maps without a worry and then just play normally. For the average player this may take several days though but it may be worth it none the less. I will at least give it a try and see how it does as the prices are wildly different than when I tried it.

But as for how much I make out of juice, like I said, I make maybe as much if I’m lucky but usually less selling juice and that is with full atlas investment into harvest than I do from scarabs alone. Scarabs are under looked and they are one of the best ways for the average player to make currency because is guaranteed money with no extra difficulty or investment.

I just took a look, horror is about 30 to 40c depending of what point in the league we are, the rest are about 20 to 25 which is much lower. Add the cost of buying the corruption, add that only 25% of them even become valuable and potential bad luck on the RNG and only one is really worth going for as the others can end up only breaking even or just barely giving a profit. There are still better places to go like scarabs, harvest and maybe incursion if the prices do indeed maintain. Heck, with the points I’d have to waste on essence for low profits I’d rather gamble on getting a chance at dropping conqueror, elder, shaper and synthesis maps. At least there is no investment and every now and then that is a good extra infusion of cash. It’s not good or reliable but overall, less of a hassle to keep gambling on essences and constantly buying corruption essences.

I’ve done hundreds of rituals with 2 to 3 re-rolls per maps and I’ve got a grand total of 0 but I’m sure you are going to say I’m doing it wrong too.

Honest question. Have you tried? Have you tried to see how many monsters you kill on white t1 and white t16 and do like, maybe 20 runs (since different monsters have different numbers so you need to average it out). Because I guarantee you. If you do that you’ll get more monsters in the T16 and not by a small amount either.

For maps maybe, I dunno how fast the maps are ran at but for shipments is constant baby sitting. As for gold. Hell no. I’ve ran t15 after t15 and I can tell you I come out with around 20 to 30K gold and I am picking every pile of gold in the ground, I’m not ignoring it just because it’s small. And I mean 20 to 30K at the end of the day. I was normally going every couple hours when I had about 10K in my inventory to dump it so the town wouldn’t come to a halt.

Ok so maybe a little more if I consider trades but I don’t trade much and most scarabs so probably add another 5K to that.

Also I do maps at a rate of maybe 8 minutes average assuming my gear is good enough. Average players do maps in an average of 8 to 10 which means I’m pretty much in the better part of the average.

And yet, one of them is far from oneshoting the player and the other is absolutely demolishing the player to the point it was already nerfed severely and is still pretty damn powerful.

I already told you, I did a test and obvious the character was resistance capped and has a lot of armor. 40 mobs in a t15 yellow map can’t even get past his block + regen. It takes less than 10 white mobs of the same level in delve to kill the same character in less than 2 seconds.

My characters that kill normal elder in lets say under 2 minutes cause phases will take far, far longer to do the run back because every locked door will have enemies so tanky I have to constantly back off, killing them at a snails pace and then do the same every door. The only case when it is better is when I have the leeway to run through and not have to fight things but if I do have to fight, it’s a pain in the ass with all the damage they do and how long they take to kill.

Just because you say it’s the same everywhere it doesn’t means that is true. You want to bury your head in the sand by my guest. Anyone who played many different games of different genres can easily tell that side content is handled differently by different genres and while there are outliers, they are exactly that, outliers.

While I do know people who actually could I wouldn’t say I am particularly unlucky. Yet those are the results. If you’d rather believe that I am lying because I got nothing better to do, then this conversation is already pointless.

We are talking assuming each other is acting in good faith, if we aren’t going from that point then there is no point to it and we might as well stop. In fact I have already conceded in a few points. I am a reasonable person and at the end of that, anything that helps me have more fun with the game is welcome, but we can’t go from the point that the other person is an idiot or is lying. If a person says that this is how it goes for them then that is how it goes. You start from that point, not from the point that it can’t be true.

Average players aren’t that early into maps to begin with and then they have to get atlas to that point. A strategy that relies on being there day 1 farming isn’t gonna cut it for the average player. Also I do get a few less splinters than that, like I said, 2 to 3, I even had cases of 0 splinters dropping in lower tier maps. It just isn’t something good to go after in my opinion. Maybe for a good player to do it early on and then move on to other strategies but for the average player I’d say it’s a skip.

I know that the idea is to use scarabs in combos but they always come up to a relatively high investment, even scarabs that cost like 1c.

You can say I’m doing it wrong but every average player has tried farming strategies that require investments and every average player losses money from it despite following a guide on how to do it. The problem is that it requires already having so much money that you can sink bad RNG over 20 or 30 maps if needed be and then you still need good builds and so on.

I’ve only used scarabs once that was ok and it was when I wanted to go into searing exarch for more currency drops. I removed most of the points from harvest that just increased chance, the higher chance for yellow juice and a couple nodes that incresed juice but only a few to get the searing exarch and my strategy was to simply force harvest with scarabs which were going at around half a chaos each. I didn’t lose money per see since the harvest juice is still worth more than the scarab but I actually was still making more currency by not having searing exarch and be fully invested into harvest.

I don’t know how long I take per map on chronicon since I never timed it. I do try to keep the multiplier up but I don’t play like my life depends on it.

The game does have options, I’m just saying that your suggestions of treating the game like a second job just to have currency to play the game is not fun which is different. No one wants to spend hours not having fun so they can have a little bit of fun afterwards, the whole point of the game is to have fun all the way through.

You call unwilling to learn, I am saying and you are refusing to believe that I have done that. It didn’t go the way you say. If you can’t understand something this simple the problem is not with me, it’s with you.

Right, and let me ask this then. Is your experience the only experience that exists and that counts in the world? Could it be that different people may possibly have different experiences?

Because that happens all the time and when someone says, I tried, didn’t worked. Yes I did it like that, the result was different then that is their truth. There is no such thing as them being dumb or unwilling to learn. If they tried and it didn’t worked the way you said then that is how it is for them and nothing you say is going to change that reality.

When you fail to accept that someone can have a different outcome than you while doing the same thing and insist that it’s their problem, then it is arrogance.

The only one? How many people do you think will tell you that this works vs doesn’t? Because ask any good player who runs maps in 3 minutes super juiced and they are like, yeah in the 500 maps I ran yesterday I made a ton of money. Ask the average players and they will be like, yeah I ran it for a week doing exactly that and got nothing. Nevermind the fact that they probably couldn’t even do 100 maps in that week and that fishing for these high ticket items require so many attempts before they even got one drop that of course this isn’t going to work. What they need is something that is constantly giving them more currency even at the much slower pace they play which is, maps taking 3 to 4 times longer than the good players and the fact that they only have a few hours to play a day.

It reminds me of this BS vids on youtube going the whole, If I was a dad with a job and could only play 3 hours a day, how far could I reach PoE and it ignores the fact that they go through the game a blazing fast speed and are so much more skilled that it completely removes the whole point of it.

Unfortunately I am not finding the one I wanted to show you. It’s been half an hour searching and I am only finding one of the two which is not the good one.

This one does briefly speaks about the fact that average players will do less because they are not as good as the good players but it doesn’t goes in depth as to what are realistically the skills and times expected out of an average player and a recommendation for scarabs which will always work for average players. It does explains some of the issues with the meta farming starts which still makes it a good watch but yeah, it’s a vid about 2 years old, it’s hard to search for… Youtube really is trash at letting you search for what you want when you don’t know the exact name of the vid.

Not necessarily. There is more to take into account than just roll until you get lucky enough. For starters, every time we start on a new economy, I have limited amount of shards, I can tell you that even the shards I have the most of (and I never leave shards behind) is not going to even be 200. Sure I do dismantle items for shards I need when I am low and I always make sure to try and get shards that are rare that my build needs however just gambling on a bad piece means wasting a lot of shards. If I spend let’s say 90 shards trying to get a piece that has 1 or 2 more affix tiers (so let’s say instead of a T9 I have a T11). That wasn’t worth it. I still have a bad item but I wasted way too many mats for that. Hence I only spend mats on something that has chances to be a good upgrade, in other words, something whose starting point is already either close to what I have or good enough potential to become better (AKA, doesn’t needs a lot of luck to even get there).

Again, that is just 2 items and it was because I was not getting any decent drops for it and the ones I did do, I did craft and they broke before they got better.

I’ll also say that this character is probably one of the most unlucky ones with specific gear slots. Normally I tend to have 1 or 2 pieces that end up really good by luck in crafting and the rest are somewhat mid but none is bad. This character has a few good pieces but some that were bad by just RNG.

Regardless, it wasn’t because of just those 2 pieces which I had a ton of bad luck on that the character wasn’t viable. The problems were as I said before, not having the grand blessings and not having a way to farm for specific gear.

The attunement was meant to be swapped for vitality when I had the opportunity and the healing effectiveness, I already told you that I was having issues with damage so I could just say, I’ll do no damage so I can take a little less damage because then my problem would be that I’m dying because things are not dying fast enough. Damage and defense are still a balancing act.

Also if you don’t understand how the build works that’s fine. I don’t remember either, been a while and I only played a righteous fire paladin once but I was following a guide and they explained why that was the method but again. At this point I don’t remember anymore as I mostly play minion builds in LE.

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