Thanks!
I’d like to take a chance to request a look at Raptor’s fire breath. The minion behavior makes it so awkward. I’m sure this isn’t intended… Enemies too close don’t seem to get included in the damage cone, and it seems to love to target away from large packs if there’s one isolated monster it can choose to hit, instead.
Other than that, everything is fun so far. Except maybe rift beast one-shots…
my dudes im fully res cap’d with tons of life, armor and im dying to too much random stuff, i dont remember being bad at this game. please fix this soon
Does the invisible enemy thing also apply to minions? I constantly load into zones without the ability to see my (and sometimes my party members) minions, and they don’t even have icons on the upper left. Can take upwards of a full minute before they become visible and gain proper icons.
Shield Throw is still bugged. On several of the new maps, the animation appears as if the shield is being thrown into a lower layer of the map. As a result, the projectile goes directly into the ground texture instead of flying toward enemies, making it impossible to hit them from range.
This issue occurs most frequently on new maps or in Monoliths, for example in Woven Echo with Primal Beasts. When standing close to enemies, the skill sometimes executes normally, but from range it often fails.
What about memory amber/metarials i lost to amber bag bug? I bought 5 bags, never got memory amber (still not there after update), materials are also still gone.
Pleass switch the glpyh of envy loot filter sound/visual with the new corruption keystone! They look like health pots and dont show up on the mini map. Envys prwtty worthless now and they show up like the other rarer mats.
And is there anyway to exchange parts for bones? Bag of bones for fangs feathers and petals?
Thank you for all the hard work!
Buy all of the supporter packs. Though the higher tiers of the Abyssal, Woven & Primal packs contain all of the stuff from the lower packs like PoE, though it wasn’t allways like this.