So good guys, thanks for making a MASSIVE improvement to the memory leak, seems to have almost completely fixed it.
Especially with stash for legacy players, for me it was just downright unplayable so i moved to seasonal for a day and a half, where it wasn’t effecting me,
Edit: feel like i’m driving around with my roof down now, haha, stash tab open n’ everything 
Report on ingame performance: my game WAS instantly spiking to 16 gigs of mem use on interacting with stash (adding & removing items), then it would EITHER crash and i could play it again, or my whole system would crash, this was after i made efforts to increase pagefile size in windows from 5 to 15 gigs to 15 to 30 gigs (virtual ram??) on both drives, and also installed the latest c++ redistr. package. as well as nvidia drivers. My rig is a little old but still moderately good: gtx 1070, 16 gigs ram, i7 8th gen. can play most games on mid. was top of the range in 2018-19 
Today, with the change, it is stable at around 6 - 7 gigs of Mem usage, and not crashing, although i believe my friend here ResplendentEgo when he says the issue still persists, exacerbated by length and amount of interactions with the stash, it is sooooooooo much better for me now, that i can actually play the game again.
(using task manager to view stats btw)
i was honestly, a bit depressed lol, wasn’t expecting the patch this morning, so that’s really great, thing is i had been playing 100+ hours last 2 weeks on void knight, and combined with the nerf erasing strike got and this legacy tab bug, i felt gutted, but, ya did it! fixed (:
With the new T8s/ Primal items, perhaps that 50% dmg loss can be made up for somewhat. I will just take this opportunity to say though: i think the nerf was really a bit overdone, and say 20 to 30% in total dmg reduction would have been warranted, but this actually erodes long term player trust, as, if after every season the Meta classes are nerfed by up to 50%, when players have ALREADY invested significant amounts of time into grinding a lot of gear for that specific character. The functionality with void well to 4 seconds also feels a bit bad, but, yeah, class is still playable, uber aberroth is now once again a huge challenge in the final phase.
(except if it’s really game breaking exploit level stuff, and hitting for the billions (as currently with bear?? 1 sec target dummy kill for instance: https://www.reddit.com/r/LastEpoch/comments/1mxg9tt/1_sec_dummy_kill_on_eq_bear/ )