Last Epoch 1.0.1 Patch Notes

please fix it so party members all receive the same corruption amount!!

The monolith performance bug that’s been reported happens regardless of settings or GPU or resolution, it’s a real issue, the FPS drops with a DECREASE in both CPU and GPU usage, so it’s not a hardware or user setting issue.

What’s frustrating is reporting a real performance issue and getting “the human eye can’t see past 24 fps” actual clowns. You’re not helping.

Logged in today and all of my Stash tabs, all items, all gold, all crafting materials gone from my account. Tried restarting, tried a different character. Submitted a bug report. Any chance I get things back?

If you want to see what happened you can check my stream recording dated for 2/29/24

Thank goodness! I was tired of seeing Artem’s Offer on my quest list when I had everything else done

You’re the reason people suck

Anyone who is “upset” at obvious broken exploits being fixed or the game receiving better balance should probably not be listened to.

Broken builds and bad balance take fun away and defeat the point of having the large build variety that LE is praised for. They should be very quick to balance the game and patch this kind of stuff out, the integrity and quality of the game should come first.

Average misinformation spreading, what are you on about ? Have you ever used a monitor with a higher refresh rate than 60Hz ? Do you understand you are only being reductive as to a technical issue by suggesting people play on worse resolutions with lower framerates as a “solution” ?

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What a fantastic patch. It completely fixed using the controller for me

We are aware of this bug. It’s not an easy fix from what I have been told but we are currently thinking up solutions.

I am in the process of testing multiple ram usage problems today. They look promising. :crossed_fingers:

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Hey guys., i still cant abandon SCM, as the “abandon challenge” button simple does not work.
Is anyone else having this issue/ know a possible fix?

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you big pepega

Anything on low GPU usage in monoliths and full usage in observatory?

Awesome.

yep thats the one i was hoping to get fixed.

it’s not only when mouseovering in inventory, it’s on the field too. if my mouse passes over loot while im fighting i get this dip too.

it happens with or without autocompare, autocompare just doubles the effect.
gsync doesnt like it at all. very noticeable.

This right here is why I love this development and CM team. I posted about performance in monoliths on Reddit a couple of weeks back. It’s not 100% fixed but it has gotten noticeably better. Quick action on this performance issue as well as other fixes AND communication on it… A+ and looking forward to more :slight_smile:

Never had ANY probleme with monolith since the biggining… now after the patch a cant load 2, 3 in a row without getting stucked in eternel loading … come on WTF …worst to worst … i love this game but … loadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloadingloading

lmao what the

where is the temporal dungeon bug fix? Still cant enter the room before the boss fight. Still getting lost connection crap. I WANNA DO DUNGEONS.FIX YOUR CRAP. THIZS IS A KNOWN BUG SHOULDNT BE TOO HARD TO FIX.