Julra T4 entire fight needs to be revisited and readjusted. Period!

It is true, as Heavy said, some mechanics are intended to one shot all but the most broken of builds.

In the middle, where the lasers intersect no build, however tanky they are will survive longer than 1, maximum 2 seconds.

Only touching one laser might be able to tank 3 or 4 seconds.

The problem why I pointed your video out was, that that was a very obvious player mistake that was so grave, that no eHP in the world should save you.

Having a tanky build and increasing the margin for errors is good.
But grossly negligent mistakes like that should not be possible even with the most tanky build.

He stands in the middle at 1:04. Couldn’t find any other example.

Guess we disagree on that point :slight_smile: I think if LE was some hardcore unforgiving game, then you would be right, it would be okay to punish the player for a mistake like that.

But I don’t think Last Epoch is that kind of game, and I don’t see any issues with allowing the player to recover from a grave mistake. Outside of EHP, we can already do that thanks to immunity from certain movement skills.

Allow me to explain. In current year American politics, the rhetoric/defense mechanism of a certain side of the fence when faced with any disagreement is to paint oneself as a victim (despite being a victim of nothing) by claiming persecution from the other side of the fence.

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Please remember to follow the Code of Conduct. I’m closing this thread due to multiple CoC violations (I will be going back and cleaning up the thread), in addition to this conversation going in a constant circle.

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