For health reasons I’m temporarily unable to spend a long time holding a mouse and a keyboard. As I spend time like this for work, I had to find something else for games. That’s why I started playing with a controller. I did not want to, I’m an old keyboard/mouse guy, very reluctant to controllers for such a game.
- Overall, it feels good playing. It’s been difficult to find some functions (the equivalent of the Tab key for example), but it was OK rather quickly. The characters respond very well and the fights are comfortable. It’s a good experience.
- Navigation in several functions is not totally intuitive (switching from Inventory to NPC shope for example), but once you’ve found the trick, it’s OK.
- Some windows are not made for controllers at all, or I haven’t understood how. For example, the Passives window.
- The skill specialization window is not consistent. Most of times I can navigate with the left pad of the controller, from item to item, sometimes I must use the right pad as a mouse emulator.
- There is at least one bug during the campaign: when I try to select the Lance of Yrun, I hear Grael. No way to take the lance with the A button (XBox One controller), I muse use the mouse emulation.
- Autocast skills do not work with a controller. Though it can be painful (I have one only char who autocasts), it’s a very good thing.
- I haven’t tried Minions builds. I see how commanding them could be an issue, but I’m confident EHG will or already has found a way to do it.
- Now I’m better and I could probably go back to mouse/keyboard. Honestly, I’m not sure I will. Even if it’s not totally optimized, playing with a controller is a real pleasure. I’ll continue for a while, and maybe definitely.
Overall, a big surprise and a very pleasant experience.