did i? yes. you can not 6 link a gem in level 1 in any shape or form. Even if you could, lets say all gems are level 1, you won’t have a reasonable mana and health pool/leech/regen to sustain a 6 link gem in early game, maybe a minion build, let alone stat requirements to level the gems.
Of course it would be much faster. If i roll a new character in LE and have dreamthorn, it would be much faster. I honestly don’t understand this “early game should be completed in reasonable amount of time” obsession, since EHG already implemented a way to skip the majority of the campaign anyways.
To be honest i don’t see any problems skipping early games. in PoE you can only do it with good items and leveling uniques since you can’t skip campaign to maps. In LE you can skip a good amount campaign, and can reach end of time pretty quick.
Everyone thinks people buy uniques left and right in PoE but actually people buy crafted rares because of 2 reasons. Any good crafted rare would surpass any uniques (excluding niche uniques like omni, watcher’s eye, etc). Second, people can’t craft themselves.
The problem in PoE comes from convoluted crafting. If the crafting would be like in LE, trade would be used very very little. Let’s be honest you can only make a mediocre item with currency slamming.
I agree if trade would be hassle for EHG, i’m happy they dropped it. I won’t mind a 100hr farming for and item but i doubt average players would stick even with 10hr of doing the same thing for an upgrade, let alone rolling alts to do the same.
P.S: I can’t write short posts, eh sorry for the long post.
You wouldn’t because of the mana requirements multiplication, but you’d have the ability to.
By the time you’re able to use it you have the ability to do so, if you were to wait for a dropped 6-link item with the correct color scheme you’d wait well into the 90s…
Still you’re missing the point that having the ability to trade immediately sends you on the path of least resistance and buy what you want instead of playing the game.
Yes but you can actually change colour schemes and 6 links are pretty easy drops nowadays and you have an option of crafting to 6 links not just close your eyes and slamming.
if you had a problem with 6 links in the past last year or so, I don’t know what to say to be honest.
No, i am not? You do realize you gear the toon to “play the game” right? The trade is just another option if you want to skip the early game which EHG already implemented as in “skipping content” wise, you can skip from chapter 5 to 9.
I already said Poe’s issue is not trade, it is crafting. people don’t know how to craft something, they go to trade. I bet my left nut, majority of the players in PoE don’t know even how to get “off colours” easy without chromes.
And that’s not by design?
The fact that recepies are not made public by the devs but have to be discovered by the players and then the players have to create wikis to explain them?
They pretty much said clearly that those who discover the recepies can use them at their own advantage to sell.
Everything is made to push the market.
what recipe? 6 link craft recipe is in a map. You have to “play the game” to get that. There is no discovering a crafting recipe. Every bench crafting recipe/option can be gathered by playing the game and the information is public. Your bench tell you where to get the craft option.
If you want to make a better gear you have to use more than the bench and of course that will need explaining. Once you learned you can do it by yourself. Information is out there, you just don’t want to use it.
If GGG want to push trade to everyone then they would make the trade experience better not worse.
That’s just confusing. Those recipes have been added later on, I’m talking about original recipes, the ones you have to discover by selling specific things to vendors.
The ones you are talking about are also an crutch because of how expensive they are, you have to engage in trading to gather enough materials to use them. Playing solo you pretty much can only dream of using the high end ones.
You think it’s harder to trade 'till you get what you want or learn thousand of recipes and combinations (the ones added through time with the different leagues), gather all the different materials yourself, to only have a chance craft anything usable?
Trading is still the path of least resistance.
LoL I’m sorry I derailed the whole discussion when I talked about my problems finding a tabula rasa for my twink in PoE. As funny as it is for me to read through all this stuff where something else is made up and realy noone got I was talking about a Tabula for a twink as it seems we better come back to LE :D.
Has there been any updates on other platforms regarding this topic? EHG is good in splitting the community by posting the news god knows where instead of pooling the people in one place.
Once again I have to ask same question.
If I accumulated enough wealth to make a meaningful purchase of needed upgrade for my build, why should I NOT be able to do so?
What’s the point of amassing wealth then?
You’re telling your opinion as if each character would start with coffers full of valuables.
Which is not true.
Because - farm-farm, grind-grind.
The trading ALWAYS come with decimated droprates.
What you consider wealth now is unobtainable when free trading is available in game UNLESS you build it through trading.
There’s no way out of this, this was true even in Diablo 2.
More than 20 years have passed and noone has found a solution to this, simply because a solution does not exist.
You either have 2 separate game modes, which requires the devs to keep balancing and adjusting 2 games, or you have to accept limitations.
And if you don’t adjust it? I know crazy Idea but let it sink in for a second.
First the obvious: RMT ould be a thing maybe even bots the usual stuff noone (pretends) to like.
Second: It would made the game faster for those who likes trading. Buying an item and not farm 200h for it is a godsend for a LOT of players.
Third: Would be a far faster cycle because people get what they want in a meaningfull time.
fourth: the chances to get good rolled items would increase and the ammount of useless shit drops that aren’t even worth to pickup that clutter the whole darn screen if you disable your lootfilter for a second aren’t hurtfull anymore.
fifth: NOONE is harmed because people who don’t trade have still their playtime and can brag about their epeen how long they farmed for the Slab and people who like to trade can trade to their hearts content.
Removing options and canceling possibilitys is what make games and the world great!.. oh wait I think I was wrong with this statement…
Excuse me, what?
In Diablo 2 (THAT Diablo 2 to which you’re probably referring to by mentioning ‘twenty years’) the only trading limiting factors were stash size and certain risks assotiated with hauling things around between ‘mule’ characters. Even on official Ladder servers.
(and in modern days it was made slightly worse by necessiating logging in as each ‘mule’ every few months. Because fatcat needs golden ‘chute and D2LoD which is still being sold - does not)
Are you from this timeline, invader? Which species do you belong to?
(I’d probably add few more questions regarding principles of common sense to which inhabitants of your planet adhere, out of sheer curiosity, but it might be the last drop in local moderators’ cup. I’m overstaying my welcome anyway)
I’m not saying that Diablo 2 had particular trading system. I’m saying that problems you highlight were in fact never a problem in D2.
Kindly cut it out with trolling, man.
Maybe not from lvl 1 but you can 4/5/6 link your main gems so much earlier with a tabula than without. Mana I wouldn’t expect to be much of a problem at that point because you can gather up a load of mobs and then nuke them with your big skill rather than spam an unlinked skill to kill them.
In my 200+ hours at 600ish corruption still yet to find a single 3+ LP item. These things will always have good value, this is a system that guarantees this. Items that are near perfect, ready to seal an affix with forging potential left will ALWAYS hold value. LE has systems in place to support a healthy trade economy and its like no one even realizes it…
There is a reason games like PD2 brought in corruption orbs, so now we arent trading 50 SoJ’s for something, instead a fat corrupted SoJ trumps 50 non corrupted SoJ’s (just an example not actual numbers you get the idea). If Crafting is at a certain point of rng / skill watever and you can put your personal touch on items in certain ways, trade remains fresh for longer periods of time.
Yes at a certain point the inevitable happens, supply surpasses demand as with every game that has ever had trading, things get cheaper. The players that don’t play as much as the basement dwellers get to purchase items they couldn’t dream of obtaining due to not having enough play time or currency to play with or whatever, getting to finally experience the build they fleshed out at the beginning of the season for a while. Then the new season starts tada!
It actually doesnt right now though and its glaringly obvious
D2 players found a way to use Runes to barter as it was the only way they could put a value on something. Shards arent valuable and neither are Glyphs except the Despair one
If I had a 3LP item you wanted, what would you give me? You cant really answer it because there is nothing