I’m using interlude too, trying to understand the node. It seems only 3 rune invocations work, 1 or 2 rune didn’t work. Some the animation is bugged (like Plasma Blast) or don’t do any damage to mobs.
Is this is intended, maybe the description needs to clarify things?
I don’t see how it could be intended. Prologue says “you need at least one rune” and Interlude says “you need at least 2 runes”, not 3 runes. It seems very clearly intended that it should work with double casting a 2 rune invocation.