Runic Invocation Bug (Stride to Safety/Prologue/Interlude)

I think this is a strange interaction with the nodes Stride to Safety, Prologue and Interlude. It could possibly be related to this report: Interlude node on Runic Invocation appears to be broken but not sure.

Here’s my details.

My assumption is that when ACTIVE casting Runic Invocation what this does if you have all three nodes is, you leap backwards while at the same time casting:

  1. The invocation of your first rune.
  2. The invocation of your first/second rune combo.
  3. The invocation of your first/second/third rune combo.

Now, I also have the node in Flame Rush (Epilogue) that casts Invocation when Flame Rush ends. I understand this should NOT proc Stride to Safety/Prologue/Interlude. (this part seems to work as intended and always procs the 3 rune combo).

One thing of note: (maybe another bug) it appears this proc also does NOT put Runic Invocation on Cooldown. Which sets up the ability to be able to ACTIVE cast as well. This is where I think the problem is manifesting.

The bug seems to be that sometimes nothing, when ACTIVE casting, fires at all. I haven’t been able to completely. You’ll see several examples in the video where at the end of the Flamerush, after the proc from Epilogue I ACTIVE cast Runic Invocation and it duds.

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