The devs already decided that they are not going to give you the ability to autoloot
Good thing I didnt ask for Auto Looting.
I think we both know that you’re not.
Lol, I really am. I guess someone who does this kind of argument 24/7 wouldnt be able to fathom someone else not seeing the point in it. You seem to enjoy telling me what I think as much as you enjoy telling other people what you think the devs think. Just try speaking for yourself for once.
Anyway, at the end of the day, this post is feedback directed at the devs, not other players. Even if they said they dont want to do it, and I dont even know if they specifically addressed my incarnation of the topic, players asking for it may change their minds. You have no clue if they will change looting or not.
Whether or not they change their minds is again, up to the devs. Its baffling random users think they can speak for the dev team.
Honestly? 'Cause it’s Bronco. There are cough certain forum members who just like arguing over semantics & splitting hairs down to the planck length.
Thats not a good thing and isnt something I want to interact with.
If you think he’s been rude, you might want to avoid the spicier areas of the internet.
Yea, he has been rude.
The devs have previously described stuff like this as “auto loot with extra steps, ain’t gonna happen”
If they have addressed my specific request on the topic, then so be it. However, I do not live in the forums and do not know every single statement the devs have made, and even if they did address it, giving feedback is still proper. If you would like to suggest something change, you post it to the suggestion forum, whether or not they have talked about it previously.
You know when you said “Man really got straight up rude in this thread over nothing.”, you might want to have a look at the plank in your own eye before casting aspersions.
i think in one of the dev streams this came up and he said it would be too easy to automate so they will never implement it.
i have an idea to add friction to a system like this though so its harder to abuse
by making it some sort of channel and release ability, eg. hold the loot button and channel in place for 1 second then it picks up items in X radius, this way the player still has to engage with the looting of items and its much harder to automate, as an addition you could make the the looting radius scale with how long you channel the skill so there is fidelity in how much stuff you want to pickup all at once.
Yes, you did. There is no functional distinction between the game directly picking up loot for you and the game giving you a keybind that picks up loot for you which any keyboard made in the last 15 years can automate.
The only difference is that the latter lets you dishonestly claim that you totally aren’t asking for auto looting when really, you are. Whether you’re lying to yourself or just to everyone else is immaterial. What you asked for is nothing more than a feature that facilitates the automatic transfer of items from the ground to your inventory - AKA, auto looting.
Unfortunately for you, that’s not what a discussion forum is. Posting on a forum is an invitation for responses from other players. If that’s not something you can stomach, they have an e-mail address.
It’s definitely very bizarre that human beings can repeat what other human beings have said previously.
It means people in glass houses shouldn’t throw stones.
I see you typing a bunch and im just going to point out:
If someone can code a bot to do and clear a map while auto looting if actual auto loot existed, they wouldnt have any problem clearing the map and just going back and looting with the mouse when the map is cleared.
make new account > import filter > clear maps > backtrack the cleared map using the bot to pick up loot with the mouse instead of keyboard keys or auto looting - this would only be slightly harder for the progammer who made the bot to do Lol.
This one point makes your entire argument about why autoloot shouldnt be allowed moot.
im not gonna read your reply so have fun with that. Feedback posted for the devs, and thats all that matters.
You literally have to press a key to cast spells. And yet using Numlock to automate key presses so that you can cast spells repeatedly without any direct action is called… checks notes… “auto-casting”! So… Are we deriding semantics arguments, here, or no?
Anyway:
You are not refuting that reality by being deliberately obtuse and pretending you don’t understand it.
Do not expect anyone to believe you don’t want auto looting when you asked for an area loot keybind that can be automated by anyone with zero thought or effort, which also respects loot filter rules. It’s disingenuous and it’s painfully transparent.
They’re not going to give you auto-looting features based on feedback, no matter how much of it they get. They’ve said so, and I think you know that, otherwise you wouldn’t have acknowledged it by saying “Instead of auto loot affix…” in your title.
Thank you for finally admitting (albeit through a Freudian slip) that the whole time you were, in fact, asking for auto-loot.
The game is fast paced and stopping every time to pick random shard is so annoying they drop from every second monster. That should be proper auto loot with big range with option on/off for ppl who like to play as masochists.
You shouldn’t be stopping to pick up every random shard. You absolutely drown in shards for all but the most rare of affixes. For those, it’s much more practical to focus on using loot filters to highlight items with those affixes so you can shatter them.
If you start fresh as it will be with multiplayer patch you will have zero of them and I dislike loot filters I never set up anything to my liking and checking every item is so annying. I really dislke itemization in this game but the gameplay is fun.
The idea to spend hours to set up loot filters for each of my 10 alts where everyone needs different items is not nice.
Best itemization is still D2 by far … you check rare and grey socketed items and green sets and uniques … in last epoch yellow just drop from sky all the time like whole screen and everything is crap … terrible itemization … tired of checking all items on the ground
Yes, and you will very rapidly stockpile more than you need even just casually picking them up. Even then it’s overkill to pick up every shard.
You could solve that problem by using loot filters, my dude. That’s why they exist.
LE’s loot filter system is very easy to learn and use. You’d have to be doing some really complex logic for it to take actual hours to set them up, even for that many alts. You should give it a try. I bet you’re spending way more time and frustration checking every item all the time than you would if you set up even a few basic filters to reduce what you see.
You seem really determined to make it harder on yourself than it needs to be, though, so I’m not sure how to help you.
I lost all my saves due to hard drive failure, and have collected about 9k shards on a single character at lvl 96. And that’s with a fairly strict filter, that hides all loot not for the class, so I’m not even shattering for rare shards for other classes.
He’s really not, he didn’t called you entitled on the sly, for example.
It has been suggested before.
Indeed, it absolutely is, and when enough people ask for something that the devs have previously said no to they do discuss it again. But unless new arguments/suggestions come forth the answer is usually the same as the old answer.
Yeah, this is true and reasonable, but from more experienced people here, it does get … tiring to see yet another new topic about this totally awesome and absolutely novel new idea that someone’s had for trade/autopickup/respecs/hey ismultiplayeroutyet?/etc. Which I know isn’t “your” fault, but search is a thing as is posting in previous threads. It’s fair enough you’ve not read up every single post from the devs, but is it too much to as to do a cursory search?
It’s a slippery slope. The devs omplement auto-pickup sorry, pick up in a radius, any one with a “gaming keyboard/mouse” or access to the Internet so they can download Auto Hot Key either writes or downloads a script for it. bam auto loot with extra steps with the extra steps removed!
I like picking up every shard (and gold for that matter), not doing so makes me feel bad. Like I’m littering.
The argument behind it I don’t really get. You dislike stopping for items because its annoying. Then at the same time you refuse to use a lootfilter that would 100% help you in that matter.
It doesn’t take “hours” to set up a single filter. This is just inappropriate hyperbole. A basic filter takes about 5 min if you know what you are doing. Just hide items you know you won’t use by filtering class requirement and rarity. Recolour items with a list of affixes you want. I usually start with a simple filter like this with 3 rules and play through the story with it. You can add rules later on the go.
My guess is that you don’t know how to setup a filter and that’s entry barrier for you. In that case you can get help here:
The thing is that people (most of us here) want to play more complex games with deeper character customisation than back in the days. In your memory D2 is the best game ever (I loved it, too). But fact is that the character building compared to PoE ir even LE is flat. There aren’t much viable choices for each class. Let it be 3 or 4 builds for each class. And they were very dependent on items also as you needed specific uniques to make them work. And you only had 1 class specific set per class. This worked back in the days, but is far away from today’s standards.
LE has immense build diversity. And this comes from its itemisation. All the different stat/ affix combinations that are possible (and there already are restrictions for what affixes can roll on what items) make it harder to obtain items for a specific build like a cold themed spelldamage minion build. If the game wouldn’t shower you with loot, you wouldn’t be able to get your very specific items in a reasonable amount of time. So the game has to shower you with yellows of all kinds. That’s the downside of this system and the reason the devs put so much work into a well customisable lootfilter.
The devs could have gone a simpler way by only providing 5 different armour and weapon types and just implement affixes like general “increased damage”, “armour” and “health”. Every item that drops would have one or two of these stats because there’s no others. And so the game only needs to drop items every 10 minutes each, because they would’ve all similar stats anyways.
So calling LEs itemisation terrible is just wrong. It’s great and well thought out. It’s doing what it’s supposed to do and provides a relatively deep character building - one of the main reasons people play LE.
It’s another thing that you don’t like LEs itemisation. In conclusion you also don’t seem to care about deep character building.
Well D2 resurected has best graphics and art of any game and I played current ladder, its not about memory or history.
Le itemization is terrible on many levels, not only checking yellow, there is no chance you will drop perfect item, so you need items with 2-3 affixes and add the last with craft, so you have to check everything if you can setup loot filter as pro good for you.
But uniqes and sets are another level of bad itemization, sets are uselless in end game have yet to see good green item, they can just delete them. Uniques are too niche I had 3 stash tabs of them and 99% are uselless to you build and low level craps over all they are just weak there is no exitment at all, 90% of them you cant even tell if its good item.
Maybe its just me but in other games items are what drives you forward, here you see unique and except another low level uselless crap and they dont drop much often.
Anyway charackter building and gameplay is fine I have 150 hours played on steam, but the itemization is just worst in any game I played zero excitment from loot for me.
I sincerely do not agree with your personal opinion of itemisation in LE. My personal experience is entirely counter to yours.
How is it possible that we have diametrically apposed opinions of this specific aspect of the same game?
Sure I have over 2k hours of play now, but your 150 hours should be enough to have experienced the game sufficiently to still be valid. I have played virtually every arpg game from the last 2 decades and I definitely would not characterise LE as the worst in any game.
Have you considered that your approach to itemisation may be what the issue is here?
For example, LE has different stages in itemisation - early play, mid/late game and end-game all require different approaches to items and gearing.
Early play - item drops are generally improvements to gear.
Mid/late play - REQUIRES the use of crafting & understanding how gear works and where improvements are likely.
End game - requires very specific targetting of loot based on item rarity, high level crafting chances and the addition of exalted items into the mix.
From my experience, you CANNOT assume the same process or methods of itemisation as your character progresses. To do so would be absolutely soul destroying and 100% ruin your experience in playing LE.
Have you considered this as a possible reason for your experiences with loot in LE?
ps. I do not discuss Uniques/Legendaries as they are a different aspect of itemization in the game imho. Yes, certain Uniques can be useless but others can also be incredibly powerful and build enabling so it is disingenuous to just make generalisations and write them off as you have. Yes, there is work to be done on Uniques, but the devs know that and the game isnt complete/balanced yet anyway.