regarding the “increased Armor Shred Effect” affix, let’s start with a quote from recent patch notes:
Protection Shred ailments have been changed to equivalent Resistance Shred ailments which reduce the respective resistance by 5% against most enemies and 2% against bosses and players. Armour Shred works the same way. Shred ailments now have a maximum of 20 stacks.
This would lead to a 40% increase against bosses (2% x 20 stacks).
Where does “increased Armor Shred Effect” comes into play?
Assuming you have 100% increased Armor Shred Effect, will it bring the 2% per Stack to 4%?
Will it amountwise “bypass” the 20 stacks cap? (4% x 20 stacks = 80%)
There is no tooltip or further explanation for armor shred… Maybe one of you can clearify?
“Bypassing” was bad wording, true - but you still got me.
So, stacking inc. Armor Shred Effect won’t end up in having no use - because the value of each Shred will increase, no matter the cap… And if i’m not totally wrong, even a “zero” armor boss / mob can have “negative” resistances / armor, correct?
Armour shred doesn’t have a cap (as I recently learned from one of the devs on discord).
Armour shred effectiveness increases the effect of each stack of armour shred. Normally 1 stack reduces a mob’s armour by 100. 10% increased effectiveness would make it so that each stack reduces armour by 110.