In the end, we overestimated you

IDK what you mean. I find the game playable, and also replayable. I’m good with them fixing bugs. I didn’t play falconer and warlock first thing at launch, because, as new masteries, they were bound to be OP and buggy. They’re still strong now, just not as buggy OP.

You kinda are exaggerating. The D4, PoE & LE populations fluctuate (or will in LE’s case) naturally with the season launches. With the new PoE league both of the other ones will see a dip which will reverse as people play then leave PoE.

There is a difference between wanting to gauge the mood of the community with regard to their tolerance of mid-league changes & not understanding what makes an arpg work. If you think the poll was for the latter then you are mistaken.

You also seem to be confusing D3 with LE.

PoE is the same, as is Grim Dawn. Mathil had a fair point on this yesterday, if you enjoy the levelling process, what does it matter what content you’re going through while doing it. And if you don’t enjoy the levelling process then you’re missing out on a lot.

Also, you can still get xp while being power levelled, you’ll just need to not loiter by the area entrance quite as much, or maybe the other person will actually need to kill mobs for you.

No, you’re misunderstanding.

Which is fair. But you are clearly mistaken in several places.

It was clearly a metaphor and not an unreasonable one…

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Analogy is not an argument. Cant seriously listen to a guy, who predicts game’s death in a couple of months.

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Ah okay so anything else is fine then. Cool.

Okay. Setting my calendar.

Oh, boy.

You mean this one?

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All these companies refuse to change, all of them trying to be the next diablo instead of just being something new. They just tick the box on everything they think the “genre” is supposed to have. flip a few numbers here change how content is processed there. All of them soulless and devoid of an actual personality. These games are destined to forever be cookie cutter carbon copies of the same shade of grey.

And go ahead reply to my post 10 times saying its not criticism you guys seem to love doing that.

What, exactly, do you mean by any more? You haven’t offered anything up, other than complete nonsense.

You’re hammering on a game 1.5 months out of the gate, and (basically) threatening it by stating a competing game, by a AAA Developer – with 100x the budget – will finally fix their complete dumpster fire of a game, and monopolize the market. There is nothing in Blizzard’s recent history to suggest anything they are promising will a) work as stated, or b) make the rest of their soulless, empty game more compelling.

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Dude chill out and go play other games. You dont need to gather over 1000 hours per season on this game. Most ppl are gonna get 20-100 hours on 1-2 characters at most. Go touch grass

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You might have a reading comprehension issue.

Yes please stop talking about the game. Please stop providing feedback, that is wrong and bad. I agree bro.

It’s not criticism!

What you just wrote is a generic accusation which not only completely ignores the base intent of EHG, as outlined in their Kickstarter page, but also offers no actual critique of the game except “wants to be diablo clone” (which ironically, D4 also wants to be, because it wasn’t out yet when LE started development, so you must be referring to D2 or D3)

But don’t worry, Diablo season will launch soon™ and then you can go back to the ‘real thing’ or something.

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Sorry please send me the PDF file of the exact criticism guidelines to follow bud! Please tell your boss I’m sorry.

I-i-it’s not criticism because its just not okay!

Nah the real dip will be with release of the new grimdawn expansion and on top of that titan quest 2. Both games are apocalyptic for LE as we dont play PoE largly as we despise online games or free to play games, which means we play this for now.

Not many PoE players are playing LE to begin with. Grimdawn and TQ both have fans running back 20 years into millions of players combined. Not even close.

I would say LE has 2 months to fix all problem come season 2. It aint competing with all 3 of the largest arpgs in gaming history releasing or dropping near at once

When you fail to do something original is it that surprising. I wish them all the best. But frankly I’ve seen this pattern dozens of times and I’m tired of pretending its fine.

I think you’ll find this link helpful to review your previous comments. Especially the ones where you mock people disagreeing with you.

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Nice.

:rofl:

You’re talking about Blizzard here… they had tons of time already and fucked it up over… and over… and over again already.

What makes you think they would actually get their arses off their high horses and do something proper for once?

But kudos to you for having so much faith in a company which doesn’t deserve a single cent from anyone anymore since… a good 10 years by now.

That’s quite the hyperbole, the chart shows a quite strong retention rate for a game working in a cyclic way. It actually rather points to the game having grabbed a foothold in the market.

You seem to fail to understand why the poll was made.
It was to see if a policy of them was aligning with player wishes. A policy which can be handled ‘either/or’ and has ups and downs for both ways.

It related to solely bugged mechanics being balanced during a cycle.
Turns out players want them to be fixed (no shit for those Sherlocks in that case :rofl:) no matter how it affects builds.

It had nothing to do with not knowing what they want personally but to check a situation where they’re themselves ‘on the edge’ with the decision.

As for the other 2 points I’ll simply summarize:
We have a sped up way through campaign, that’s your acceleration, isn’t needed in the first place to even exist. Prove it otherwise which game actually long-term profited from cutting a major part of their content short.
Corruption values not being shared isn’t an issue, it’s personal character progression. Albeit I would enjoy to provide a corruption slider, allowing to choose how much corruption you want to run from the highest you’ve unlocked with your character in the timeline to the lowest possible.

The issue is that a quack does the same.

Well, to that I can actually agree mostly. The paradigm shift in how the processes are handled often lead to the downfall, but it’s more the fault of how traditional systems of leading a business are set up that cause this and not an inherent problem of the devs. Some avoid those pitfalls… which are the really good companies, no matter the genre.

Seems like you got your the value of your money out plentyfold already!
Rather looks like a ‘I come back when new stuff is going on’. 1.1 isn’t that far off and they’re doing end-game content there. I imagine you’ll give it a shot, play a decent while and then repeat that cycle… as many many others do.
Permanent playing is something which is really rare and very few players do.

No, it’s not.
You can’t non-stop add end-game content.
You wanna be a bit held back with that or your game quickly becomes a mess of powercreep which can’t be reigned in properly.

Also… how can’t they be improved? You don’t have all LP 4 items yet I am 99,9% sure, and neither 2 T7 + 2 T5 + sealed T5 gear.
So there’s definitely a lot you can still improve on your characters.

Or PoE… or Torchlight Infinite, or Grim Dawn, or…
It’s the same genre, people who love this genre obviously have played the others with a high chance.

D4 was a massive disappointment, I wish I would’ve never bought it after the starting experience seemed to be fairly solid. It never went even slightly past the feeling you have at the start of the game.

Which ‘recent updates’? It’s solely bug-fixes during a cycle!
Only Blizzard is dumb enough to create content outside of the cyclic life-expectancy of the genre. There’s a reason why that’s usually not done, it actively hurts your game with how the market is set up… and people can’t plan accordingly to experience it when it comes out easily.

Sure, go ahead an read up on how argumentation works. How to provide facts, what’s solely based on subjective perceived things and how to make a point by providing objective facts with connection to the perceived state for different types of people.

You failed at every point though, which is a shame, since I think behind your nonsensical rambling you spout out there is a reason as to why it happens. Being unable to voice it accordingly is a detriment for you after all, and not only in a game forum but in life.

We do?
Never knew actually.
Good that I know it now!

But now to the serious thing: How the heck did you come to that conclusion there?

Factually wrong, not only are the biggest PoE streamers playing LE but also a massive amount of their playerbase does. Which will probably show next week in player numbers as the new PoE league comes out.

It has definitely longer, 1.1 is the end-game update, which gives them a lot of leeway already since progression will feel more meaningful.
That’s a strong thing for an ARPG of this type which is missing in big amounts still since other games just have had vastly more time in comparison to set it up.
Next will be the need for the factions to be reworked and turn out at least half-way decent without the current glaring issues.

But beyond that? Balancing and that’s it. The server balance has surprisingly little impact on player numbers as long as the gameplay is good enough, I would say it comes after end-game changes, faction changes and proper balancing.

So I would say… 9 months to a year for that to happen properly all in all, that’s their ‘allowed’ timeframe to get each point at least to a good starting point where it’s not ‘bad’ but instead ‘ok’.

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“This is the first time so-and-so has posted”

and

Takes so hot you can cook your dinner on them

Name a more iconic duo on the Last Epoch forums.

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Poe players / CC played it because they are bored of playing the same game for 10 years and most likely easy content for them since they can dip in, grab a few k views for youtube then bolt. These players should not be counted on.

What i am trying to convey is that the players in LE are full of borrowed players. We all are here until we are not. Le needs to be able to convince said people to stay here

All ARPGs are like that. Do you think Poe players only play PoE? Usually they play the new league, then after some time they bounce to another ARPG that’s starting a new season. Or GD for a while. Or any number of games. That’s the nature of live services.

It’s also why D4, even after all the clusterf***s, still has a player spike increase at the start of a new season. And why, even if they make the bestestest season everererer, they will still spike down before season end. It’s just how players use the seasonal model.

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I can’t even get to play dungeons lol. 10 keys wasted in arbor only to get disconnected before entering last boss or the 2nd stage randomly
and rarely i make it to the last boss
help me fix the problem !