Ideas/thoughts for end game tweaks and improvements

Hey,

first off, great, very detailed feedback.

I just want to give some thoughts on some of the stuff you mentioned:

No. 1

I personally think that the variety in enemies is really good. The types of enemies are very consitent for the story portion and only start to “get weird”, when you are in the monolith, since the Monolith are “random timelines”
There was a simialr thread about this topic a whiel ago.

2.

There are countless of topics about this topic, here is one of the more recent ones. I am very strongly against this. Since not all QoL is actually beneficial for the gameplay IMO.

3.

I am 99% sure that EHG is working on UI improvements all the time.
Especially ultrawidescreen support and stuff like this will come at some point.
I don’t see why adjustable UI shouldn’t come, but that might come after all base UI changes are in place.

4.

While i really like the foundation of the MoF System i agree 100% that w need more variety of those modifiers, together with some other changes.
I just recently did create a thread, sadly it is already closed =C

5.

I would of course love more, more and even more uniques/sets, i think.
But for your particular example of the Forgotten Knight Set, i think you missed the entire point of the set. The sword is not as strong as a crafted sword, bit there is Flat Void Spell Damage on it, which is UNIQUE to swords.
This is build defining. The whole set revolves around a bruiser/spellcaster playstyle.

On top of that there are plenty of other uniques/sets that are totally endgame worthy.
But LE definitely revolved more around crafted rare and exalted items, but that’s a designchoice.
You are supposed to have like 1, 2 maybe maximum 3 unique/set items.

6.

As you said, the tooltip dps is just around the corner and the devs did confirm, that they have plenty mroe plans with this system. It’s just a matter of time and i am sure we will get all the detailed informations, probably in the character sheet or in a new extra window.

7.

In my MoF thread i posted on your point No. 4 i also made suggestions for more objectives.
And i know that some of the devs observed that thread, so i am sure we will eventually get some new stuff to the MoF System.
The system is so modular, they can just add new stuff without changing the base system.

8.

Absolutely agree, i despise arena.
I want some of the other, not yet disclosed endgame modes before an arena overhaul, but arena is basically no playworthy content for me at this point.

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