I feel the same way; I know devs are working super hard and are very enthusiasts about whatâs coming. They showed many cool things in the last year ( act 1 rework, WW, runemaster, new visuals, âsomeâ improvementsâŚ) but with the end of the year coming so fast sometimes my faith wavers.
They added âsocial town hubâ in 0.9.1, it was bugged, players were crashing or loading indefinitely and devs decided to deactivate it.
They tried again to add social town hub in 0.9.2 (3 or 4 months later), and it still didnt work. Now loading time for towns is worse than before.
Runemaster is great, the design is clever, the skills feels good, etc⌠but itâs quite buggy. Which is normal, since itâs the ânew shiny thingâ and the game is in Beta. But still, there is a dozen of nodes that simply donât work and are a waste of points right now (go watch Terekâs video on YT for infos, called Runemaster Bugs)⌠and fixing those takes a considerable amount of work and time.
And now, in 3 months, in addition to âthe fixesâ needed, they want to have an impressive factions system with trading and social hubs, 2 brand new masteries with their skills and mechanics, they want to improve server performance while having an heavier traffic (I mean⌠we can expect 1.0 to be the peak in players number) and (maybe?) have some improvements to the endgame experience.
A lot of that will only have a limited amount of testing. Of course, there will be bugs like any game launch⌠but the fact that so much things are brand new makes it susceptible to have a lot of bugs, crashes and things to fix. With limited resources to fix them, while the hype of the launch is there⌠How long will it takes to fix them? I donât know if they plan on sponsoring some big streamers, but if they do and showcase a fiasco of crashes and rollback of promised features at launch, iâm scared that will tag the game as a second âWolcen 1.0â, will refund the game and never touch it again. Wolcen had a huge launch (130k peak players) but players count dropped quite fast after people seeing that changes and fixes was not coming fast enough. Wolcen tried a few âsoft re-launchâ with massive updates, sponsorship and etc⌠but that was too late, even if many problems have been fixed. Nobody wants to buy a game again after having refunded it. Fool me once, they sayâŚ
So, yeah, I have some difficulties seeing how EHG can pull this off. That many new things, all at once. The biggest one being the trade system / social interactions / server stability that goes with it, which drasticly influence all players experience. Of course, we have very limited informations and we donât know how well the progresses are behind the curtain. Maybe itâs going incredibly well, and 3 months is enough ? EHG are very passionnate and really competent people⌠I just hope that will not be a fumble of miscommunication and overhype/letdown.
Edit : Oh! I forgot to add to the list of things to fix and âreason why my faith wavers a bitâ : the translation / localisation. Which was quite a mess. Itâs hard to see how that happened and as far as I know, there is no communication about fixing it or how they will do it. Like I said in the post there : I have french friends that donât speaks english and I canât say to them to buy and try the game in good conscience at the moment. Thatâs a bit concerning if EHG advertises it for launch. âThe game is now in french!â but not saying itâs not better than a google-translate work without any revision.
Edit 2-3 : Just fixing grammar and weird sentences. English is obviously not my native tongue, sorry!