I’ve just gotten to Lvl. 50+ for the first time in LE, coming from thousands of hours of other ARPGs. I was recommended LE initially back in the day by a friend who praised the crafting system. I do think its an amazing system that allows you to build up almost any item into something unique and helpful.
However, Forging Potential seems like a very arbitrary limitation to the crafting system, no? It’s not obvious to me why it exists, other than to put in an artificial limit to the amount of crafting one does. This ultimately makes a lot of loot feel useless (trypical of ARPGs, to be fair), and I don’t really see the upside of having it.
Why not let a player craft to their hearts content?
I understand it would be an iffy situation if every item could be crafted into magnificence by everyone, but typically this is prevented by making high-tier crafting expensive. Forging potential, on the other hand, just cuts you off from using the bank of resources you’ve worked for.
I am not sure I see the upside to the more restrictive system that is Forging Potential. Generally I don’t see hazard in having more open and unrestricted systems, so I think it would be a better situation if ‘so long as I have the shards/runes/glyphs…’ I can keep on rolling.
LMK what you all think, thanks for reading!