How do I pick my old blessings at the minimum roll cause I’ve unlocked it on a previous character, I hover over the blessings and try and click with my touch screen or pressing buttons and it never selects the blessing I want to swap to?
I play steam deck . Plz help ty
Im a bit confused? you have to go to an npc in end of time. she is the other “brain” npc that isnt the skill one.
She will only let you do this if you have 1 beaten the mono whos blessing you are trying to claim, and she will only open the interface if you have beaten any mono ever.
So if you all you have beaten is the first monolith, you cant select all the other blessings. you need to beat those monos once.
Just to expand on what he said:
If you have other characters that have already cleared empowered monos, those are already also unlocked. What this means is that a new character can clear the first mono, get the 5%xp blessing, for example, go to end of time and immediately respec for the 7% one (base value on empowered blessing).
And then later, if that character has rolled a higher value for the empowered blessing, it will always be available at that value for that character (new ones still only get the base value).
Do we think it’s good or bad to “only” get minimum rolls?
I am on the fence leaning towards bad. Would like account-wide progress there.
lame
Wanted blessings when levelling a new character
Also im assuming we can enter empowered monoliths at 46 ish now?
It’s good. This way you don’t have to actually do all empowered monoliths to get your blessings. If you want higher values, just go do the corresponding mono.
Until now you had to do every empowered mono (of the ones that have useful blessings, of course) at least once. Usually whatever roll you got of the least important ones would be good enough (like +mana on most builds).
From now on, you only need to focus on the ones that actually matter because you already have the base empowered value.
If you had account-wide progress you’d immediately get a huge bump in power simply from finishing regular monos, which takes away from your character progress.
As it is you already have a huge bump in power, because at least you have the base empowered value of the really important ones, like crit or penetration blessings, as opposed to having to farm it multiple times even to have it roll just once.
No, you can only enter empowered monos after you kill the boss of one of the level 90 monos. Why would you enter empowered monos at 46?
Why would you need strong blessing like damage penetration for an already way too easy campaign?
If you spam envy you can boss rush each timeline to unlock, but remembered you have to do quest echoes so you would still gain xp, would be an interesting challenge to try to unlock empowered as low level as possible
I imagine some builds might manage it (much like I start doing normal monos in every character at level 25-ish), but I expect most builds would struggle to do 100c at level 50-ish.
Thanks guys it worked !
I’m also playing on a steam deck and it doesn’t pick the blessing I want to select ever which is helps a little although I’m getting minimum rolls but better then nothing .
+1
what?! No, I’m not playing this cycle, but it doesn’t mean I can’t have opinions! DON’T JUDGE ME!
It is half-assed. Yes, granting baseline versions of my chosen blessings is a huge jump in power. I never asked for this but we got it. But what was the intention? To give us this power jump? I don’t think so. And if it was to spare us a timeline we don’t want to run then they might as well have done nothing. I’m not going to run around with a minimum roll combat blessing.
The intention was twofold:
1- You complete all normal monos (or the upper side). You can respec all your blessings at base empowered value (which is already a power jump if you already have the normal non-empowered version, bigger if you didn’t land the one you wanted). Now that you have all of the blessings you want, you can decide which ones are worth trying to roll higher. (hint, it will be 2-4 at most).
2- and this was the main one: you have a character that you’ve been playing for months. Your build now sucks due to changes or you simply want to change to a new build. Instead of having to redo all mono bosses over and over and over again just to have a chance to find the correct new blessings you wish, you just go to end of time and immediately have the new blessings available, as long as they were rolled before (which doesn’t mean chosen. It stores the highest value for all blessings shown).
So it was mostly for situation 2 that this was made. It was one of the biggest complaints in the past, even in EA.
But they also made it in a way that benefits your alts as well.
So overall, this is a marked improvement from what we had.
Now, regarding it being account-wide: that would remove incentives for running other timelines. As soon as your account already has max rolls on everything, every single character you make would automatically already have max rolls. That would make it so that you run even less monos than you do now.
no
Yes that was well warranted but has nothing do to with alts.
Yeah but like I said, the implementation for alts is half-assed. Getting low blessings on an alt serves no purpose - unless you want to live with them, but that’s like settling for rare items. I won’t have that discussion. All of my alts will still have to re-run 6 different timelines instead of focusing on 1-2. And I am afraid that this might have been the intention, which was then missed. Otherwise I don’t see the point in providing this power jump to alts. They’re powerful enough.
Take this build as an example:
-Health is nice, you will try to get it higher, but not a priority.
-Mana is irrelevant, getting base empowered value is more than enough
-All resists is great, will definitely farm higher rolls
-Frailty is nice, base value is more than enough
-Block chance is great, will definitely farm higher rolls
-Everything else is meaningless
So out of 10 blessings I have 2 that I will definitely farm for higher values, I have 2 that I might if I feel like it but I don’t need to, and there are 6 which are totally irrelevant and I will definitely not roll them higher.
For those 6, I just need to finish normal monos once for their timelines and I’ll get to pick whichever is less “meh”.
So yeah, for most builds 2-4 blessings are more than enough to farm, everything else is irrelevant.
But even if you argue that you want all 10, at the very least you start from a higher plateau already:
-Not only do you immediately have the exact blessing you need, instead of having to wait until it rolls, you even have it at a higher value than you would after finishing normal monos.
So overall, there’s no single downside to this.
You issue is that the devs gave you a beer and you’re demanding for a 6-pack.
I haven’t demanded anything regarding blessings for alts. I’m just telling you it doesn’t spare me a certain timeline which might have been the intention.
Regarding your special case, sure, the exact roll of frailty doesn’t matter, but that’s an outlier. Health and mana are endgame upgrades, you have a long road of item upgrades ahead of you before they become truly meaningful. But at some point +10 hp is all you get in a week (aside from stuff for your alts)
Ok, that might have sounded harsher than I meant. I didn’t mean like you were acting entitled or anything. Just that you got a gift and you’re sad it’s not a bigger one.
The main intention was the one I mentioned earlier: changing your gear and not having to refarm all monos again to switch your blessings.
Mana is irrelevant for many builds. I have plenty where I took mana from Lagon simply because there isn’t anything even remotely useful for that build.
Overall, I’d say most builds really care about 2-4 blessings. Where 2-3 are really important to your build and are a significant boos, and 1-2 are just okay and definitely not a big issue if at a lower value.
After all, 5 of the monoliths are basically just drop rate blessings. Those aren’t important for the build (and certainly not important enough for me to farm higher values).
It’s cool, your tone is totally fine. I get that my perspective is a rare one for I already have an alt at this stage, so it’s not only theory for me - though that doesn’t invalidate theory-based arguments. What I have found is that this gift doesn’t change my journey into end-game. I still have/want to do all 6 relevant timelines to get relevant rolls.
So what was the motivation for account-wide blessings? We don’t know but I have yet to read a theory other than mine which was:
To spare us from redoing certain timelines so we can catch-up to our main faster.
And if that was the reason, the measure has failed - at least for me.
Please focus on the above. We are on the same page regarding:
- how cool it is for our main char
- that there are Glyphs of Envy
- drop blessings
I’m pretty sure the main reason for this change was simply for build respec, because that’s what EHG (and especially Mike in his streams) were constantly asked about.
Everything else is just a bonus.
I personally think in core account wide would be great , because personally doing the game loop over and over and over every time for a perfect blessing for all the monos doesn’t seem rewarding but hitting a perfect roll eventually on every timeline and selecting it to have in your bank to choose from does seem kinda great .
I’m on my second character my first character was an over powered runemaster frost claw build got to 800+ corruption gathered a ton of great items and wealth now I’m playing a clunky slow , but kinda fun forge guard but God is it slow and have no DPS .
So for me to have to farm decent blessings on this character is kinda terrible, and the time it gonna take me is literally 3x as long as my meta o.p first choice .
Again that’s the main char part where I can select any blessing my main has seen on my main
There is yet no reason for handing down blessings to alt. Can we figure that out?