I posted it under “bug report” category. But not too many people check bug report posts so I’m also posting it here in “general” category.
If I make any false statement in the post please let me know. post link under “bug report” category
A. Divine Barrier node grants ward based on Attunement: 1 Ward per 2 Attunement. It also says: Healing Conversion: 20%.
B. Synthesis of Light node grants ward based on Increased Healing Effectiveness both of the character and on the tree.
I have 94 Attunement and 167% increased healing effectiveness. I’m a forge guard.
I have:
1 point in Unbroken Prayer,
1 point in Synthesis of Light (1 ward per 10% inc healing effectiveness),
1 point in Divine Barrier,
4 points in Cleric’s Hammer,
and no point in other nodes.
When I use melee attacks to proc HH: Divine Barrier works well, granting ward of 1/2 of my Attunement, which is 47. Synthesis of Light doesn’t. It grants only 1 or none, my 167% Increased Healing Effectiveness is not included in the calculation.
Either I have “ward per sec based on missing health” or not, Divine Barrier works well, and Synthesis of Light doesn’t.
BTW, when I have “ward per sec based on missing health”, it grants me about 95 ward.
(94 Attunement / 2) + (133.5 * (1 - 65% less upfront healing by melee proc)) = 93.725 ≈ 95,
20% Healing Conversion is not in the calculation. I suppose it’s a bug?
When I channel Healing Hands:
–2.1. When I DON’T have “ward per sec based on missing health”:
It grants me 6 ward (1 cast). Again, I have 94 Attunement and 167% increased healing effectiveness. I don’t know how the calculation works to get a 6.
94 / 2 = 47 which is much more than 6. Divine Barrier “ward based on Attunement” does not work. Synthesis of Light does not work as well.
–2.2. When I have “ward per sec based on missing health”:
It grants me about 75 ward (1 cast).
Maybe it’s (94 Attunement / 2) + (133.5 * 20% Healing Conversion) = 73.5 ≈ 75 ?
If the calculation above is correct, then Divine Barrier works well. Synthesis of Light does not work.
update 2024-07-29 11:16:
another bug:
With 1 point in Homeward node, channeling Healing Hands cast nothing.
It’s like you empty a skill slot and use this empty skill.
Hi!
There’s a bunch of known bugs with Healing Hands. In your case
Synthesis of Light gives Ward per 100% Healing Effectiveness instead of the stated “per 10% Healing Effectiveness”.
I don’t think you have 167% increased healing effectiveness. If you really have 94 Attunement, then you should have 470% increased healing for HH just from your attunement. You can hover your HH skill and press ALT to see the amount from attunement scaling.
I tested the channeling node with 35 attunement, 1 pt in Synthesis of Light, my healing effectiveness total was 1045% = 820 from character screen (gear+passives), 50 from HH (Prayer of the Fallen in skilltree) and 175 from ATN (5% per ATN for HH), and I’m getting 10 Ward per cast with Unbroken Prayer and removed experimental gloves.
So to me, it looks like Divine Barrier’s Ward per ATN doesn’t work while channeling.
I’m only getting Ward from Synthesis of Light, and because that’s bugged too, it only gives me 10 Ward
I guess you don’t have any gear that provides “ward per sec based on missing health”?
When you don’t have it, just like me, it grants low ward. Both Divine Barrier and Synthesis of Light are bugged.
I have it. I only removed my experimental gloves for the channeling test
Then you probably have other sources of % inc healing If you can show me your build, I can have a better look. You can use the https://www.lastepochtools.com/planner/ to import your build from online or upload your save from offline.