Healing Hands VERY CONFUSING on granting ward

A. Divine Barrier node grants ward based on Attunement: 1 Ward per 2 Attunement. It also says: Healing Conversion: 20%.
B. Synthesis of Light node grants ward based on Increased Healing Effectiveness both of the character and on the tree.
I have 94 Attunement and 167% increased healing effectiveness. I’m a forge guard.
I have:
1 point in Unbroken Prayer,
1 point in Synthesis of Light (1 ward per 10% inc healing effectiveness),
1 point in Divine Barrier,
4 points in Cleric’s Hammer,
and no point in other nodes.

  1. When I use melee attacks to proc HH:
    Divine Barrier works well, granting ward of 1/2 of my Attunement, which is 47.
    Synthesis of Light doesn’t. It grants only 1 or none, my 167% Increased Healing Effectiveness is not included in the calculation.
    Either I have “ward per sec based on missing health” or not, Divine Barrier works well, and Synthesis of Light doesn’t.
    BTW, when I have “ward per sec based on missing health”, it grants me about 95 ward.
    (94 Attunement / 2) + (133.5 * (1 - 65% less upfront healing by melee proc)) = 93.725 ≈ 95,
    20% Healing Conversion is not in the calculation. I suppose it’s a bug?

  2. When I channel Healing Hands:
    –2.1. When I DON’T have “ward per sec based on missing health”:
    It grants me 6 ward (1 cast). Again, I have 94 Attunement and 167% increased healing effectiveness. I don’t know how the calculation works to get a 6.
    94 / 2 = 47 which is much more than 6.
    Divine Barrier “ward based on Attunement” does not work.
    Synthesis of Light does not work as well.
    –2.2. When I have “ward per sec based on missing health”:
    It grants me about 75 ward (1 cast).
    Maybe it’s (94 Attunement / 2) + (133.5 * 20% Healing Conversion) = 73.5 ≈ 75 ?
    If the calculation above is correct, then
    Divine Barrier works well.
    Synthesis of Light does not work.

Updated OP after more tests. Found some more potential bugs.

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