Getting to Aberroth is too long

So i played 90h so far since 1.1 and i still havent got to Aberroth, 4 harbingers left to unlock. BUT i think i may just pass on that as this is a terrible gameplay to level up each monos separately. I managed to make top 9 sorc and top 92 server leaderboard just after 2 tries without arena prepared build, having 600k-1kk dps on static orb but monos are still taking hours to get through echos web. I dont think new cycle patch expierience should look like that. I know people asked for endgame but its about having the endgame, not getting to endgame that crazy long time.

mage
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Aberroth isnā€™t endgame, itā€™s a pinnacle boss meaning itā€™s at the very end, not acting as a gatekeeper to something else. Those hours you were trudging through empowered monos to get the Harbingers? That was endgame.

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It was a mental shortcut mr captain obvious. The boss is at 300corr as a milestone during the endgame. However basically there is absolutely no update since 1.0, plus the fact that they made this new mechanic a torture to access, which is the main problem in this topic.

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I really dont understand this player base ā€œomg there is nothing tooo doooo no end game wahhhhā€

Then they add a long end game quest line to fight a pinnacle boss ā€œomg why does this take so long gooood im soooo boredā€

Sooo what is it, are you bored because you have nothing to do, or bored because the grind is to long?

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Well, LLama basically said that endgame is before midgame, as monos are before we get to aberroth at 300corr. Pretty nice logic here.
2nd thing is, the ā€œlong quest lineā€ you said is forced and annoying to do. Its a pure waste of time having to lvl up each mono for no reason. Players like to push corruption vertically, not horizontally. The solution prepared by EHG to unlock aberroth is the simpliest and the laziest design they could do, but seems like some people are happy to do things over and over before being able to normally push high corruption in 1 mono like everybody did in previous seasonā€¦ So easy to make them happy

Yes? its a chore, thats the entire point of something to do. if you could just do it in one timeline, you would have done it in 10 hours post patch, and literally the game would be even less populated then it is now.

The boss is something you chase by jumping through hoops. just like to do maven on PoE you have to do a bunch of bosses in a bunch of different maps. Thats jumping through a hoop to get the reward of the pinnacle boss. if you farm your own maven in PoE, it takes on average something like 50 maps. Which is ALOT of random fucking maps. if your atlas is set up for mega farming one map, getting maven shard is a pain in the ass.

its almost like you have a choice, singular focused blasting for high corruption and items, or spread out slow burn chasing of a pinnacle boss.

edit: and once you finish the quest, you can fuck off to a singular timeline and farm that forever while also getting boss content!

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No he didnā€™t. He said that monos are endgame, including all the time youā€™re killing harbingers and that Aberroth isnā€™t endgame, itā€™s pinnacle content.
I honestly donā€™t know how you could have understood that from what he said, unless youā€™re being purposeful in your misunderstanding.

You donā€™t need to push them all to 300c. You just need one at 100c, one at 125c, etc all the way to 300c. You donā€™t like a mono? Leave it at 100c and you can start the quest line there.

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Waste of time this forum, people have absolutely no critical thinking, living in own bubbles.

People disagreed with me so Iā€™m going to leave in a tantrum instead of engaging in a moderate discussion

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When I expressed an inability to understand why people are like this I was told that ā€œthe game is literally in an unacceptable state of beingā€ and ā€œpeople are voicing their frustrations.ā€

And, also, me saying constructive criticism is one thing but these meltdowns are also something Iā€™ll never understand that was labelled, ā€œweird.ā€

So, I guess youā€™re weird, too. :stuck_out_tongue:

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Well, that was fast!

Can we add a leaderboard somewhere for the ā€œFeedback posts losing credibility and relevanceā€ speedrun any% ?

This performance is even better than being 9th sorc on the arena leaderboard. :open_mouth:

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Back this up with some critical thinking then? All we heard was 'Pinnacle content takes too long to get to."

Why is it too long? How does getting there actually effect your endgame (monos, arena, etc) components.

People are demonstrating that it doesnā€™t because it isnā€™t part of endgame. Itā€™s the Pinnacle. Like the ā€œall my hard work, all the time I spent farming, making my character great, confronting all of the end game bosses in their soft little monolith hideawaysā€¦this is it!!! GAME ON.ā€

Everything you were doing by getting to leader boards and all that. Thatā€™s ACTUALLY ENDGAME.

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No, I clearly said that Aberroth is a pinnacle boss which is at the very end rather than acting as a gatekeeper. Empowered monos are endgame. Iā€™d have thought that was fairly obvious when the devs were talking about Aberroth & ā€œpinnacle bossā€.

Now, if youā€™re bored of grinding empowered monos till your eyes bleed, then Iā€™m with you on that. And we have to wait till 1.3 for the mono expansion. Though we will be getting ā€œPrimal Hunt Endgame Eventsā€ in 1.2.

It does suck having to go through the same old stuff that weā€™ve been playing through for years, but it does also take time to create new content.

I agree, they should just have had 4 fragments drop from the Harbingers then you put them in the map device and ā€¦

Thatā€™s not what happened, you misread what I said (which is fine, I do it with disappointing regularity myself).

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Gonna disagree, however getting to rank 12 Merchant guildā€¦ Iā€™ll be 100 lvl and ready for next season by time that happens. Itā€™s just brutal.

Didnā€™t they reduce the time to get to rank 12 now to be lower than getting to rank 10 last cycle?

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Yes from 3,3million to 3,1million. So each rank is much faster paced and the total end is ~8% faster

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There are 2 new distinct boss fights with a lot of new and borrowed/altered abilities on top of Aberroth.

Aberroth is accessable by regularly playing what we played before already. Why is this a torture to access? You donā€™t like playing Monolith? Maybe LE is not for you then.

ā€œfor no reasonā€? Playing the game. Unlocking different dungeons in D4 and unlockign all maps in PoE is also playing the rest of the game for no reason I guess.

You can still very much do this, so much so that I would argue that is even the more effective way.

You can push one singular timeline to 300-400C When you have 4-6 glyphs of envy you can instantly unlock the questboss, kill it and gain 4 gazes with harbigners needle. Then do one singular shade in every other timeline with 4 Gaze + Catchup Mechanic volia timeline is 100c to 300+C. Do one more Questboss at that corruption level and you spawn a harbinger. That is 30mins per timeline maximum if you utilize all the tools at your disposal properly.

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It feels horrible. I canā€™t say it is reduced. Iā€™m rank 11 and getting to rank 12 is an atrocious grind Iā€™m about to hit lvl 99. Thatā€™s too much with how much I play.

You should get too rank 12 when you get too empowered or somewhere in there not after 100+ hours.

Oh my gosh no, please not. The whole reason and sense of the faction system was to have something to progress beyond level up in your level 95-100 range.

The last few factions ranks are really not mandatory and are only for absolutely top tier min-maxing in both factions.
Rank 1-9 or 1-10 are more than enough to have access to everything you need for the majority of progression and improving gear.

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MG seems fine, but I dont play MG.

But nah I was at aberroth and level 9 cof and level 96.

Why was it I was unable to even use my CoF to farm my boss items before im defeating the pinnacle of the game?

They most certainly need to shift CoF ranks around. 6/8 are good, and probably need to be earlyish either 7 or 9 needs to swap with 10. Double mage drops are great, they are a very end game chase. Boss items need to be probably at 7 and double mage at 10.

The set items being moved early for example changed set items for me completely as a CoF player, I was in early monos getting full sets and felt like I could actually use them as stepping stone pieces or build around them early vs getting it late when im well past ever considering a set based character.

if the boss drop buffs got moved to 7 it would make CoF have such a nice progression curve that I feel like MG provides but CoF does not.

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