Only if you cherry-pick the 1st of 2 given definitions.
The second one agrees with Scipo.
2: to enlarge or increase especially beyond the normal : overemphasize
Overemphasize: to give excessive emphasis to (something)
Words have meaning. But sometimes more than one.
IF you are willing to comment but aren’t willing to be anything but lopsided despite knowing better, that is a sign of being biased or intellectually dishonest.
Do you play on a good old 2 button joystick from the C64 era or a steering wheel? You can control your minions with a controller, too. Nice try,
In this example, the minions have no additional target in aggression range (which is centred on the character). They don’t stop dealing damage for an arbitrary reason. It’s like Maelstrom has killed all targets in range, but then you complain it does not deal damage to target outside the range.
The main problem is the north-south direction, which, I think, is not really that much a difference. It’s the wideness of the screen that has the main difference. Because of wide-screens and the camera perspective, your minions would long be gone from visual range to the south before they reach the monster at the 11 o’clock position in the example the OP posted. Approximately, that requires ~ 1.4 times the radius.
Imagine giving Elemental Nova players 20 o 40% more radius if they play on an ultra-wide screen. I think it is bad/unfair, giving players more range because of the screen ratio. It is significant enough.
People are already advantaged just because they can see farther to the east or west.
Except if the enemy is targeting one of your minions, and you are still outside the enemy range. Which can happen. Furthermore, some monsters, like the poison bombard flowers, detect you very early. Do we want our minions to start running at them and pulling half the map? We still need some boundary, I think. The question is, how far away does it go?
If we increase the radius, we shift the problem just farther to the corners of the screen, unless we fill the whole screen. Drawing some circles in SketchUp with the approximate camera angle and distance, it requires about 2.75 times the radius to reach my top-left corner of the screen in comparison to what I estimate the current radius is. 21:9 screen.
With some tweaks, your idea could at least provide a better experience than we currently have. As long as an enemy has aggro on you or one of your (mobile) minions, it is put on the list. As long as this one targeted minion fights, all other minions are allowed to move up to this range.