OHHH ok let me see if I understand correctly: the cold damage from 30-something dex (let’s say it was 32 because I don’t recall exactly) gets added to the skill.
The skill is lightning, throwing and critting so you’re already scaling with lightning damage, throwing damage, crit chance/muliplier.
SO, since you’re already scaling elemental damage, throwing damage, and crit damage, the added 32 cold flat damage from the boots is scaled by the same stuff you’re already scaling with for the skill.
Javelin also converts all added damage to lightning, so the cold gets converted to lightning (Divine throws) and gets scaled with all the lightning stuff
I wanted to ask does Mourningfrost kinda double dip here ? the flat cold gets applied at 100% to throwing attacks and to melee damage, then the 20% added melee damage from polearms also adds the flat cold at 20% again ?
Edit: Ok so it used to but now doesn’t after 0.8.3b patch. Since it’s gonna be only polearm damage now, I wonder if 1h(rune hammer for + 1) + shield may be better ?
Also btw if you really want leech and don’t mind the dps loss, can swap Li’raka’s claws for Avarice until you get the blessing.
I have found Prism Wraps to be great while farming for the throwing leech blessing… some DPS to offset the loss of dex/crit, and mitigating the fire disadvantages from jewelry affixes. I think you lose less in this swap compared to using Avarice.
@boardman21 When leveling with this build, after I put 20 points into sentinel, should I go and invest in Paladin first, or does the 10 points in ‘Abyssal Endurance’ more important, and I should invest in them first?
Sorry I don’t get something. Looked through the passive tree. What makes smite cast automatically when you are throwing javelin? I don’t seem to see what makes that happen.
You can get idols for sentinel where you have a 4-9% chance to cast smite on hit with throwing attacks. FoE used 2 of those to have enoughh proc chance.
Do those unique boots still have place in that build? Because it kinda do not scale dodge a lot so str > dex in that regard and also there are good affixes (alike lightning throwing damage on helm) which could replace attribute affix.
Thanks for guide, kinda saved my lightning dot spear build from deletion.
Mourningfrost still gives +1 throwing flat per dex (still worth it) you lost some damage from it because it was double dipping but that was fixed in 0.8.3b
Goal for helmet is to have lightning flat for javelin and +2 javelin relic but those are not included in the build since its not minmaxed version just something strong that people get to play couple hours after release
Lootfilter has DEX added to it and no longer hides polearms. I also disabled showing shields by default but if you want a shield while leveling up during campaign just recheck the box.
Thanks for the heads up everyone
Here’s the new link: (Its in the post above and replaced on the youtube description as well)
Hey @boardman21 , what’s the role of Smite in this build, is it to procc the added flat damage in the Smite tree? Because I was watching the video and it seems like smite is only proccing for about 800 white and 3.5k crit damage. Doesn’t seem worth it (especially taking two 4x4 Idols slots) or isn’t there anything better to boost Javaline?
Javelin did benefit from the melee damage 0.8.3 but no longer as of 0.8.3b. As llama said its only for the attack speed now and it will also apply shock stacks faster. It is not supposed to deal damage
This is what I mean in my feedback post for clunkiness of lightning javelin with Sentinel synergies.
I think of Lightning Nova Sorceror: you got your single target Electricity blast, and your AOE helper Nova… guess what, Nova does good damage, easy to hit things, and applies shocks quickly and consistently too!
so far im not really happy with javelin. Siege Barrage is funny but sucks against fast targets and the mana cost is even with -throwing attack mana rings + the node still high. probably only worth if you wanna use it for the battle standard.
divine fury is quite okay, but also needs more than 1 point to feel good cause it no longer pierces.
and all the more damge passives are just weird. one is more dmg for each pierced enemy, which doesnt work with divine fury and also sucks against bosses. monster piercer is only available for the first 65%, keen outlook forces you to stay away while mobs always run to you. forceful hurl to stand still (while trying to keep the range for keen outlook that comes before…)
and the hitbox of javeline feels reeeally slim and doesnt seem to hit even when the javeline is flying right through (no dodge was shown.)
for the build: im not really sold on smite. the 20% ias is nice but… thats it. for the heal you’d need to be close range but you dont want to be close range because of keen outlook.
overall javeline is visually dope but feels sooo weird