FMOD failed to initialize any audio devices

*** EDIT: I was able to resolve the issue by disabling all my audio devices, uninstalling my audio driver, and then running a newer driver from my motherboard drivers website. ***

I get no audio whatsoever when I play the game. The log file shows an issue related to FMOD failed to initialize.

I tried the suggestion in the log file of: You can change this in Control Panel > Audio Devices and Sound Themes > Playback Device > Properties > Options …

Turning off the above did not resolve the issue.

Audio works for any other game I have played thus far. I tried to upload the log files but it told me new accounts cannot upload files. Please advise how I can upload my log file and dxdiag files. See snippets below until I can get files uploaded:

Initialize engine version: 2018.3.8f1 (fc0fe30d6d91)
GfxDevice: creating device client; threaded=1
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
VRAM: 8079 MB
FMOD failed to initialize. This may be because your sound card is configured to give applications exclusive access, thus preventing Unity from using this device. You can change this in Control Panel > Audio Devices and Sound Themes > Playback Device > Properties > Options … : "Soundcard does not support the minimum features needed for this soundsystem (16bit stereo output). " (59)

FMOD failed to initialize any audio devices, running on emulated software output with no sound. Please check your audio drivers and/or hardware for malfunction.

FMOD Studio: Studio::System::initialize returned ERR_OUTPUT_INIT, defaulting to no-sound mode.

SystemNotInitializedException: FMOD Studio initialization failed : Output forced to NO SOUND mode : ERR_OUTPUT_INIT : Error initializing output device.
at FMODUnity.RuntimeManager.get_Instance () [0x0010a] in <60b7383699394f18bfc021899e3db892>:0
at FMODUnity.RuntimeManager.get_StudioSystem () [0x00000] in <60b7383699394f18bfc021899e3db892>:0
at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00000] in <60b7383699394f18bfc021899e3db892>:0
at OptionsManager.adjustMasterVolume () [0x00015] in <4353ecd765864ce1b65dc02e115ab3a7>:0
at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in <51a8107d93154fce86c5fdf55b28d9e0>:0
at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00043] in <51a8107d93154fce86c5fdf55b28d9e0>:0
at UnityEngine.UI.Slider.Set (System.Single input, System.Boolean sendCallback) [0x00039] in <64e28a9e74f14b82b76e6bb05ae2a678>:0
at UnityEngine.UI.Slider.Set (System.Single input) [0x00001] in <64e28a9e74f14b82b76e6bb05ae2a678>:0
at UnityEngine.UI.Slider.set_value (System.Single value) [0x00001] in <64e28a9e74f14b82b76e6bb05ae2a678>:0
at OptionsManager.LoadSoundLevels () [0x00015] in <4353ecd765864ce1b65dc02e115ab3a7>:0
at OptionsManager.Awake () [0x00000] in <4353ecd765864ce1b65dc02e115ab3a7>:0

Sound Devices

        Description: Speakers (Realtek High Definition Audio)

Default Sound Playback: Yes
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_1220&SUBSYS_10438735&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.8273 (English)

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.