1.Sorry but here u are only refering to yourself
2. Yes they are cheats
3. Yes they will impact the game of everyone
4. If u are looking for that king of a game u are on a wrong place. This is old school game with no pay to win cheats
Im am no any com tester or developer but i can safely say this will never be part of games system
Solution, maybe u can pay someone to farm for u instead
My r.shatter count is always between 20-30ish
Reason:
I donāt pick up all shard/rune drops especially if it is just individual shard that I need to backtrack to take.
I shatter all equipment with rare class affix regardless of class (for alt), even if it is low tier. Coz affix are rare, and shatter result for them is also rare
Empowered might drop more but I donāt do empowered a lot as the tedium is too much currently. Then I build alt toons.
I did not take the blessing to increase rune (only have it as choice for 1 toon so farā¦)
I would think above factor would be quite common occurences amongst semicasual playerbase, so nerfing r.shatter drop would be quite detrimental.
I am shatering only very rare affixes thats why i have plenty of them since common ones im collecting i gues 95percent of times as drops, would be nice to have item filter so by the collor it would highlight those rare affixes for people that dont like to collect individuals to not waste time.so its like balance between common and rare ones and shatering runes that i like to maintain but im doing this without vendors buy.
Ps i have a lot of shatere drops as well all of the time but maybe is couse im playing empowered all the time, what i found is lacking is rune of removal i am really saving on those for good items
What the thread creator wants is to bathe the childlike soul in a sea of blissful happiness in order to not have to endure even the tiniest bit of ānegative (mind) reinforcementā.
Semi-deterministic gambling, a few times bad luck in the process.
----->>>> ā¦resemblesā¦ <<<<----
ā¦at least 3 days of completely unreflected, simply not cleanly manageable, personal continuous stress.
ā The problem lies(/sits) clearly somewhere else.
Or differently (and less sarcastically):
ā We would wander around under such conditions all together and permanently (now nobody comes me with ālevel phaseā) with T20+ items. [ā¦which is currently, all in all and in sum across my avatars considered, rather the exceptionā¦].
And ābasic itemsā would only be tradable in certain exceptional cases, because they are as good as worthless.
Iām not sure about this. I know itās downright rage indusing when an item fractures at above 90%, trust me, I have fractured two t6 flat void damage Hollow blades at 98% and 96%, but the system is fair enough and is very convinient to produce the desired gear for a build, rather fast.
The only grape I have with it is that gambling animation locks you, which is rather annoying.
Maybe the solution is that the first craft on an item is always 100% success? That way you at least can craft something and that wouldnāt feel that bad when you canāt even craft one single affix on an exalted item